From 84f0d48879598664d45b2f176fcd15149215de07 Mon Sep 17 00:00:00 2001 From: Sara Date: Wed, 23 Jul 2025 14:43:01 +0200 Subject: [PATCH] feat: added open menu input --- project/project.godot | 5 +++++ 1 file changed, 5 insertions(+) diff --git a/project/project.godot b/project/project.godot index 57a62ec2..354dd5b4 100644 --- a/project/project.godot +++ b/project/project.godot @@ -72,6 +72,11 @@ switch_weapon={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) ] } +open_menu={ +"deadzone": 0.2, +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null) +] +} [layer_names]