chore: adjusted revolver mesh

This commit is contained in:
Sara Gerretsen 2026-01-31 16:53:23 +01:00
parent b097878a82
commit 82d6eb8afc
4 changed files with 21 additions and 4 deletions

View file

@ -28823,6 +28823,23 @@ _subresources={
"slice_99/start_frame": 0, "slice_99/start_frame": 0,
"slices/amount": 0 "slices/amount": 0
} }
},
"materials": {
"body": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/weapons/arms.tres",
"use_external/path": "uid://dgl8ygpyta7b0"
},
"metal": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/weapons/metal.tres",
"use_external/path": "uid://cey2t4uje80f3"
},
"wood": {
"use_external/enabled": true,
"use_external/fallback_path": "res://assets/materials/weapons/wood.tres",
"use_external/path": "uid://bvy3xngb287wd"
}
} }
} }
blender/nodes/visible=0 blender/nodes/visible=0

View file

@ -16,15 +16,15 @@ loaded_ammo = 6
single_action_spread = 0.015 single_action_spread = 0.015
double_action_spread = 0.04 double_action_spread = 0.04
[node name="revolver" parent="." unique_id=691387682 instance=ExtResource("1_5ynga")] [node name="revolver" parent="." unique_id=1383801072 instance=ExtResource("1_5ynga")]
[node name="Body" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(691387682, 340127165) index="0" unique_id=2117239264] [node name="Body" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(1383801072, 2101919789) index="0" unique_id=1318550051]
layers = 2 layers = 2
[node name="Cube" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(691387682, 340127165) index="1" unique_id=1894655542] [node name="Cube" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(1383801072, 2101919789) index="1" unique_id=288875909]
layers = 2 layers = 2
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(691387682, 340127165) index="2" unique_id=1012267645] [node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" parent_id_path=PackedInt32Array(1383801072, 2101919789) index="2" unique_id=1012267645]
transform = Transform3D(1, -6.350722e-17, 4.732016e-17, 4.732016e-17, 0.95822614, 0.28601173, -6.350722e-17, -0.28601173, 0.95822614, 0, -0.03667751, 0.009908612) transform = Transform3D(1, -6.350722e-17, 4.732016e-17, 4.732016e-17, 0.95822614, 0.28601173, -6.350722e-17, -0.28601173, 0.95822614, 0, -0.03667751, 0.009908612)
bone_name = "root" bone_name = "root"
bone_idx = 39 bone_idx = 39