chore: added standards-complying this->
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2 changed files with 4 additions and 5 deletions
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@ -1,11 +1,11 @@
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#ifndef ENEMY_WRETCHED_H
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#define ENEMY_WRETCHED_H
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#include "scene/animation/animation_player.h"
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#include "wave_survival/enemy_body.h"
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#include "wave_survival/state.h"
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class PatrolPath;
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class NpcUnit;
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class AnimationPlayer;
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class StateMachine;
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class EnemyWretched : public EnemyBody {
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