feat: weapon swapping
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parent
6b7a092961
commit
7a13823c97
6 changed files with 44 additions and 18 deletions
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@ -141,10 +141,6 @@ void Revolver::ready() {
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this->muzzle = cast_to<HitscanMuzzle>(get_node(NodePath("%HitscanMuzzle")));
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get_anim()->connect("animation_changed", callable_mp(this, &self_type::on_animation_changed));
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get_anim()->connect("animation_finished", callable_mp(this, &self_type::on_animation_finished));
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get_input()->connect(PlayerInput::sig_primary_fire, callable_mp(this, &self_type::on_primary_fire));
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get_input()->connect(PlayerInput::sig_alt_mode, callable_mp(this, &self_type::on_alt_mode));
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get_input()->connect(PlayerInput::sig_reload, callable_mp(this, &self_type::on_reload));
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play_equip_anim();
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}
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void Revolver::process(double delta) {
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@ -187,9 +183,18 @@ void Revolver::_notification(int what) {
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}
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void Revolver::notify_selected() {
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get_input()->connect(PlayerInput::sig_primary_fire, callable_mp(this, &self_type::on_primary_fire));
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get_input()->connect(PlayerInput::sig_alt_mode, callable_mp(this, &self_type::on_alt_mode));
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get_input()->connect(PlayerInput::sig_reload, callable_mp(this, &self_type::on_reload));
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play_equip_anim();
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}
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void Revolver::notify_deselected() {
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get_input()->disconnect(PlayerInput::sig_primary_fire, callable_mp(this, &self_type::on_primary_fire));
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get_input()->disconnect(PlayerInput::sig_alt_mode, callable_mp(this, &self_type::on_alt_mode));
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get_input()->disconnect(PlayerInput::sig_reload, callable_mp(this, &self_type::on_reload));
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}
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bool Revolver::allows_running() const {
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return true;
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}
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