feat: adjusted settings
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			@ -2,7 +2,7 @@
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[ext_resource type="PackedScene" uid="uid://snjgu4yp5swd" path="res://objects/player.tscn" id="1_6t4yh"]
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[ext_resource type="Material" uid="uid://b075rlo1f0e4u" path="res://assets/materials/greenish_grid.tres" id="1_ng1ul"]
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[ext_resource type="PackedScene" uid="uid://5hg5eirw7v8n" path="res://objects/units/unit_4_wretched.tscn" id="3_7ng1a"]
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[ext_resource type="PackedScene" uid="uid://5hg5eirw7v8n" path="res://objects/units/unit_5_wretched.tscn" id="3_7ng1a"]
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[ext_resource type="PackedScene" uid="uid://bt054d3ic71rf" path="res://menus/pause_menu.tscn" id="4_d7x8f"]
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[sub_resource type="NavigationMesh" id="NavigationMesh_7ng1a"]
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			@ -13,8 +13,10 @@ func _on_health_status_death() -> void:
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"
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"]
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radius = 0.26953125
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[node name="EnemyWretched" type="EnemyWretched"]
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chase_speed = 4.0
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script = SubResource("GDScript_qot2n")
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[node name="wretched" parent="." instance=ExtResource("1_qot2n")]
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			@ -18,9 +18,3 @@ transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0.05
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[node name="EnemyWretched2" parent="." instance=ExtResource("1_l77gx")]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.3425274, 0.023196908, -0.9988682)
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[node name="EnemyWretched3" parent="." instance=ExtResource("1_l77gx")]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, -1.06229, 0.023196908, 0.46605587)
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[node name="EnemyWretched4" parent="." instance=ExtResource("1_l77gx")]
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 1.1567543, 0.023197861, 0.23159564)
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