feat: updated engine version
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4 changed files with 10 additions and 7 deletions
5
.dir-locals.el
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5
.dir-locals.el
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((c-mode . ((mode . c++)))
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(c++-mode . ((mode . clang-format-on-save)))
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(nil . ((projectile-project-compilation-cmd . "just build")
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(projectile-project-run-cmd . "engine/bin/godot.linuxbsd.editor.dev.x86_64.llvm --path project")
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(projectile-project-configure-cmd . "engine/bin/godot.linuxbsd.editor.dev.x86_64.llvm --path project -e"))))
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2
.directory
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2
.directory
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[Index]
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ViewType=0
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2
engine
2
engine
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@ -1 +1 @@
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Subproject commit 6fd949a6dcbda94140200633394f2b4b99de8f6f
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Subproject commit 5ad8b27d8db0776700c2b08bf68fbea5e0a4680d
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@ -12,13 +12,13 @@ config_version=5
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config/name="wave_survival"
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config/name="wave_survival"
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run/main_scene="uid://dti7d1rslmhgp"
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run/main_scene="uid://dti7d1rslmhgp"
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config/features=PackedStringArray("4.6", "Forward Plus")
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config/features=PackedStringArray("4.7", "Forward Plus")
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run/max_fps=120
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config/icon="res://icon.svg"
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config/icon="res://icon.svg"
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[display]
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[display]
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window/size/mode=3
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window/size/mode=3
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window/size/borderless=true
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[editor]
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[editor]
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@ -103,10 +103,6 @@ reload={
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3d_physics/layer_4="Hitbox(Player)"
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3d_physics/layer_4="Hitbox(Player)"
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3d_physics/layer_5="Interactables"
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3d_physics/layer_5="Interactables"
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[physics]
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3d/physics_engine="Jolt Physics"
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[rendering]
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[rendering]
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lights_and_shadows/directional_shadow/size=8192
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lights_and_shadows/directional_shadow/size=8192
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