feat: player body now handles movement fov adjustment
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7 changed files with 62 additions and 43 deletions
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@ -23,6 +23,7 @@ wall_min_slide_angle = 0.0
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[node name="PlayerCamera" type="PlayerCamera" parent="."]
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unique_name_in_owner = true
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process_priority = -1
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
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fov = 60.0
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