feat: player body now handles movement fov adjustment
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6c5a24e374
7 changed files with 62 additions and 43 deletions
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@ -23,19 +23,31 @@ void PlayerCamera::ready() {
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this->base_fov = get_fov();
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}
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void PlayerCamera::process(double delta) {
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this->fov_factor = 1.0;
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update_fov();
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}
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void PlayerCamera::_notification(int what) {
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if (Engine::get_singleton()->is_editor_hint()) {
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return;
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}
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switch (what) {
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default:
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return;
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case NOTIFICATION_READY:
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set_process(true);
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set_process_priority(-1);
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ready();
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return;
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case NOTIFICATION_PROCESS:
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process(get_process_delta_time());
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return;
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}
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}
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void PlayerCamera::set_fov_factor(float value) {
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this->fov_factor = value;
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this->fov_factor *= value;
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update_fov();
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}
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