feat: implemented rifle reload with placeholder anim

This commit is contained in:
Sara 2025-08-06 18:45:02 +02:00
parent 150231c67c
commit 68abfdd383
25 changed files with 26775 additions and 3 deletions

View file

@ -14,11 +14,12 @@ class Rifle : public WeaponBase {
void queue_enter_run();
void exit_run();
void shoot();
void start_reload_animation();
void play_equip_anim();
void on_primary_fire(bool down);
void on_alt_mode(bool alt_mode);
void on_reload();
void on_animation_changed(String new_anim);
void on_run_input(bool run);
void ready();
void process(double delta);