feat: implemented rifle reload with placeholder anim
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25 changed files with 26775 additions and 3 deletions
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@ -31,6 +31,9 @@ public:
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void set_loaded_ammo(int amount);
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int get_loaded_ammo() const;
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bool try_use_ammo(int amount = 1);
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bool ammo_empty() const;
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void reload_full();
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void reload_num(int num);
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virtual bool allows_running() const { return false; }
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virtual bool allows_jumping() const { return true; }
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