feat: added sound events for enemy awareness

This commit is contained in:
Sara 2025-08-04 17:00:23 +02:00
parent 1373656f90
commit 66aede32bd
15 changed files with 234 additions and 16 deletions

View file

@ -0,0 +1,14 @@
#ifndef MUZZLE_EFFECT_H
#define MUZZLE_EFFECT_H
#include "scene/3d/node_3d.h"
class MuzzleEffect : public Node3D {
GDCLASS(MuzzleEffect, Node3D);
static void _bind_methods();
public:
GDVIRTUAL0_REQUIRED(trigger);
};
#endif // !MUZZLE_EFFECT_H