feat: added sound events for enemy awareness
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1373656f90
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15 changed files with 234 additions and 16 deletions
14
modules/wave_survival/muzzle_effect.h
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14
modules/wave_survival/muzzle_effect.h
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#ifndef MUZZLE_EFFECT_H
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#define MUZZLE_EFFECT_H
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#include "scene/3d/node_3d.h"
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class MuzzleEffect : public Node3D {
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GDCLASS(MuzzleEffect, Node3D);
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static void _bind_methods();
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public:
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GDVIRTUAL0_REQUIRED(trigger);
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};
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#endif // !MUZZLE_EFFECT_H
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