fix: main menu now enforces MOUSE_MODE_VISIBLE
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@ -5,6 +5,9 @@ script/source = "extends Control
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@onready var next_scene := preload(\"res://maps/testmap.tscn\")
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func _ready():
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Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
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func _on_start_button_pressed() -> void:
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get_tree().change_scene_to_packed.call_deferred(next_scene)
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"
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