fix: main menu now enforces MOUSE_MODE_VISIBLE

This commit is contained in:
Sara 2025-07-24 00:06:17 +02:00
parent 0d346471a2
commit 63e4b1022f

View file

@ -5,6 +5,9 @@ script/source = "extends Control
@onready var next_scene := preload(\"res://maps/testmap.tscn\") @onready var next_scene := preload(\"res://maps/testmap.tscn\")
func _ready():
Input.mouse_mode = Input.MOUSE_MODE_VISIBLE
func _on_start_button_pressed() -> void: func _on_start_button_pressed() -> void:
get_tree().change_scene_to_packed.call_deferred(next_scene) get_tree().change_scene_to_packed.call_deferred(next_scene)
" "