feat: added main menu and game over
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3 changed files with 42 additions and 1 deletions
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@ -7,6 +7,10 @@ script/source = "extends HealthStatus
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func _on_health_changed(remaining: int, delta: int) -> void:
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print(\"Player Health Changed:\", delta, \"remaining:\", remaining)
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func _on_death() -> void:
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get_tree().change_scene_to_file(\"res://menus/main_menu.tscn\")
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"
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_bxedw"]
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@ -46,4 +50,5 @@ health = NodePath("../HealthStatus")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("CapsuleShape3D_eqqp1")
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[connection signal="death" from="HealthStatus" to="HealthStatus" method="_on_death"]
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[connection signal="health_changed" from="HealthStatus" to="HealthStatus" method="_on_health_changed"]
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