feat: upgraded project to godot 4.6
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c4bd5edb54
commit
504f3dbef0
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engine
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engine
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@ -1 +1 @@
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Subproject commit 084d5d407e62efcd5be9de44148c5dedce3b9386
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Subproject commit 6fd949a6dcbda94140200633394f2b4b99de8f6f
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@ -48,6 +48,7 @@ blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/gpu_instances=false
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blender/meshes/tangents=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/meshes/export_bones_deforming_mesh_only=false
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@ -15,41 +15,41 @@ size = Vector3(0.24902344, 0.42858887, 0.2619629)
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[sub_resource type="BoxShape3D" id="BoxShape3D_yvqru"]
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[sub_resource type="BoxShape3D" id="BoxShape3D_yvqru"]
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size = Vector3(0.35500336, 0.107666016, 0.11816406)
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size = Vector3(0.35500336, 0.107666016, 0.11816406)
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[node name="wretched" instance=ExtResource("1_w0sx6")]
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[node name="wretched" unique_id=1505510221 instance=ExtResource("1_w0sx6")]
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[node name="Hitbox" type="Hitbox" parent="Character/Skeleton3D" index="2"]
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[node name="Hitbox" type="Hitbox" parent="Character/Skeleton3D" index="2" unique_id=333008962]
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transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, 6.209e-17, 0.097789526, 0.004007945)
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transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, 6.209e-17, 0.097789526, 0.004007945)
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collision_layer = 6
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collision_layer = 6
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collision_mask = 0
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collision_mask = 0
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monitoring = false
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monitoring = false
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impact_effect = ExtResource("2_a12c4")
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impact_effect = ExtResource("2_a12c4")
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Character/Skeleton3D/Hitbox" index="0"]
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[node name="CollisionShape3D2" type="CollisionShape3D" parent="Character/Skeleton3D/Hitbox" index="0" unique_id=602827216]
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transform = Transform3D(1, 6.5504433e-21, 0, 6.2038546e-25, 1.0000037, 0, 0, 0, 1.0000037, -2.2362435e-16, 0.35283393, -0.013339132)
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transform = Transform3D(1, 6.5504433e-21, 0, 6.2038546e-25, 1.0000037, 0, 0, 0, 1.0000037, -2.2362435e-16, 0.35283393, -0.013339132)
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shape = SubResource("BoxShape3D_w0sx6")
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shape = SubResource("BoxShape3D_w0sx6")
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[node name="SpineAttach" type="BoneAttachment3D" parent="Character/Skeleton3D" index="3"]
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[node name="SpineAttach" type="BoneAttachment3D" parent="Character/Skeleton3D" index="3" unique_id=1651916591]
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transform = Transform3D(1, -2.2202518e-16, 2.1910394e-16, 2.1910388e-16, 0.9999122, 0.013243958, -2.220252e-16, -0.01324396, 0.99991226, -4.1256417e-17, 1.1546816, -0.0027124756)
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transform = Transform3D(1, -2.2202518e-16, 2.1910394e-16, 2.1910388e-16, 0.9999122, 0.013243958, -2.220252e-16, -0.01324396, 0.99991226, -4.1256417e-17, 1.1546816, -0.0027124756)
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bone_name = "spine.002"
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bone_name = "spine.002"
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bone_idx = 3
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bone_idx = 3
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[node name="Hitbox" type="Hitbox" parent="Character/Skeleton3D/SpineAttach" index="0"]
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[node name="Hitbox" type="Hitbox" parent="Character/Skeleton3D/SpineAttach" index="0" unique_id=1070250681]
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transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, -2.1234107e-16, -1.1546164, -0.012580322)
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transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, -2.1234107e-16, -1.1546164, -0.012580322)
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collision_layer = 4
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collision_layer = 4
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collision_mask = 0
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collision_mask = 0
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monitoring = false
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monitoring = false
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impact_effect = ExtResource("2_a12c4")
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impact_effect = ExtResource("2_a12c4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Character/Skeleton3D/SpineAttach/Hitbox" index="0"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Character/Skeleton3D/SpineAttach/Hitbox" index="0" unique_id=1643914600]
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transform = Transform3D(1, -2.2202515e-16, 2.1910396e-16, 2.1910385e-16, 0.9999122, 0.0132439565, -2.2202522e-16, -0.013243958, 0.99991226, 0.0023498535, 1.1967317, -0.0032694251)
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transform = Transform3D(1, -2.2202515e-16, 2.1910396e-16, 2.1910385e-16, 0.9999122, 0.0132439565, -2.2202522e-16, -0.013243958, 0.99991226, 0.0023498535, 1.1967317, -0.0032694251)
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shape = SubResource("BoxShape3D_a12c4")
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shape = SubResource("BoxShape3D_a12c4")
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[node name="HeadAttach" type="BoneAttachment3D" parent="Character/Skeleton3D" index="4"]
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[node name="HeadAttach" type="BoneAttachment3D" parent="Character/Skeleton3D" index="4" unique_id=1057907260]
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transform = Transform3D(0.9999988, -0.0007823897, 0.0013344375, 0.0007271601, 0.99916273, 0.04089782, -0.0013653187, -0.040896803, 0.9991622, -1.3069549e-16, 1.5574794, -0.004068734)
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transform = Transform3D(0.9999988, -0.0007823897, 0.0013344375, 0.0007271601, 0.99916273, 0.04089782, -0.0013653187, -0.040896803, 0.9991622, -1.3069549e-16, 1.5574794, -0.004068734)
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bone_name = "Neck"
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bone_name = "Neck"
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bone_idx = 5
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bone_idx = 5
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[node name="Hitbox" type="Hitbox" parent="Character/Skeleton3D/HeadAttach" index="0"]
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[node name="Hitbox" type="Hitbox" parent="Character/Skeleton3D/HeadAttach" index="0" unique_id=1188667481]
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transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, -2.1234107e-16, -1.1546164, -0.012580322)
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transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, -2.1234107e-16, -1.1546164, -0.012580322)
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collision_layer = 4
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collision_layer = 4
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collision_mask = 0
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collision_mask = 0
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@ -57,22 +57,22 @@ monitoring = false
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damage_modifier = 2.0
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damage_modifier = 2.0
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impact_effect = ExtResource("2_a12c4")
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impact_effect = ExtResource("2_a12c4")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Character/Skeleton3D/HeadAttach/Hitbox" index="0"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Character/Skeleton3D/HeadAttach/Hitbox" index="0" unique_id=1923399941]
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transform = Transform3D(1, -2.2202515e-16, 2.1910393e-16, 2.1910723e-16, 0.9999161, 0.013243863, -2.2202641e-16, -0.013243858, 0.9999161, -7.644832e-17, 1.3035276, -0.01432839)
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transform = Transform3D(1, -2.2202515e-16, 2.1910393e-16, 2.1910723e-16, 0.9999161, 0.013243863, -2.2202641e-16, -0.013243858, 0.9999161, -7.644832e-17, 1.3035276, -0.01432839)
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shape = SubResource("BoxShape3D_2le77")
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shape = SubResource("BoxShape3D_2le77")
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Character/Skeleton3D" index="5"]
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[node name="BoneAttachment3D" type="BoneAttachment3D" parent="Character/Skeleton3D" index="5" unique_id=2139322499]
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transform = Transform3D(0.10797773, -0.79005337, 0.60345376, 0.4003794, 0.5901581, 0.70100564, -0.9099653, 0.16591746, 0.38004512, 0.28507733, 1.5014915, -0.21731633)
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transform = Transform3D(0.10797773, -0.79005337, 0.60345376, 0.4003794, 0.5901581, 0.70100564, -0.9099653, 0.16591746, 0.38004512, 0.28507733, 1.5014915, -0.21731633)
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bone_name = "hand.R"
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bone_name = "hand.R"
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bone_idx = 9
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bone_idx = 9
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[node name="DamageBox" type="DamageBox" parent="Character/Skeleton3D/BoneAttachment3D" index="0"]
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[node name="DamageBox" type="DamageBox" parent="Character/Skeleton3D/BoneAttachment3D" index="0" unique_id=51031781]
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transform = Transform3D(0.8168715, 0.42058483, 0.39475223, -0.47940335, 0.87559944, 0.059143633, -0.32076997, -0.2375583, 0.91688204, -0.0065350886, 0.06456717, -0.0151789)
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transform = Transform3D(0.8168715, 0.42058483, 0.39475223, -0.47940335, 0.87559944, 0.059143633, -0.32076997, -0.2375583, 0.91688204, -0.0065350886, 0.06456717, -0.0151789)
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collision_layer = 0
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collision_layer = 0
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collision_mask = 8
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collision_mask = 8
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monitoring = false
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monitoring = false
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monitorable = false
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monitorable = false
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Character/Skeleton3D/BoneAttachment3D/DamageBox" index="0"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="Character/Skeleton3D/BoneAttachment3D/DamageBox" index="0" unique_id=1793068779]
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transform = Transform3D(1, -1.1175919e-06, -1.7881156e-06, 1.1175778e-06, 1, -7.912447e-06, 1.7881245e-06, 7.912445e-06, 1, -0.20445287, -3.5762787e-07, -2.682209e-07)
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transform = Transform3D(1, -1.1175919e-06, -1.7881156e-06, 1.1175778e-06, 1, -7.912447e-06, 1.7881245e-06, 7.912445e-06, 1, -0.20445287, -3.5762787e-07, -2.682209e-07)
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shape = SubResource("BoxShape3D_yvqru")
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shape = SubResource("BoxShape3D_yvqru")
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@ -48,6 +48,7 @@ blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/gpu_instances=false
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blender/meshes/tangents=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/meshes/export_bones_deforming_mesh_only=false
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@ -6219,6 +6219,7 @@ blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/gpu_instances=false
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blender/meshes/tangents=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/meshes/export_bones_deforming_mesh_only=false
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@ -12404,6 +12404,7 @@ blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/gpu_instances=false
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blender/meshes/tangents=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/meshes/export_bones_deforming_mesh_only=false
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@ -26796,6 +26796,7 @@ blender/meshes/colors=false
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blender/meshes/uvs=true
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blender/meshes/uvs=true
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blender/meshes/normals=true
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blender/meshes/normals=true
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/export_geometry_nodes_instances=false
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blender/meshes/gpu_instances=false
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blender/meshes/tangents=true
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blender/meshes/tangents=true
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blender/meshes/skins=2
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blender/meshes/skins=2
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blender/meshes/export_bones_deforming_mesh_only=false
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blender/meshes/export_bones_deforming_mesh_only=false
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@ -24,7 +24,7 @@ corner_radius_bottom_right = 6
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corner_radius_bottom_left = 6
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corner_radius_bottom_left = 6
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corner_detail = 6
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corner_detail = 6
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[node name="HeadsUpDisplay" type="HeadsUpDisplay"]
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[node name="HeadsUpDisplay" type="HeadsUpDisplay" unique_id=1540510514]
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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anchor_bottom = 1.0
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anchor_bottom = 1.0
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@ -33,7 +33,7 @@ grow_vertical = 2
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mouse_filter = 2
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mouse_filter = 2
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mouse_behavior_recursive = 1
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mouse_behavior_recursive = 1
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[node name="CenterContainer" type="CenterContainer" parent="."]
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[node name="CenterContainer" type="CenterContainer" parent="." unique_id=1440286179]
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layout_mode = 1
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layout_mode = 1
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anchors_preset = 15
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anchors_preset = 15
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anchor_right = 1.0
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anchor_right = 1.0
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@ -41,10 +41,10 @@ anchor_bottom = 1.0
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grow_horizontal = 2
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grow_horizontal = 2
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grow_vertical = 2
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grow_vertical = 2
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[node name="Control" type="Control" parent="CenterContainer"]
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[node name="Control" type="Control" parent="CenterContainer" unique_id=285746191]
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layout_mode = 2
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layout_mode = 2
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[node name="Tooltip" type="Label" parent="CenterContainer/Control"]
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[node name="Tooltip" type="Label" parent="CenterContainer/Control" unique_id=557672531]
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unique_name_in_owner = true
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unique_name_in_owner = true
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layout_mode = 1
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layout_mode = 1
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anchors_preset = 5
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anchors_preset = 5
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@ -57,7 +57,7 @@ grow_horizontal = 2
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horizontal_alignment = 1
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horizontal_alignment = 1
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vertical_alignment = 2
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vertical_alignment = 2
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[node name="Healthbar" type="ProgressBar" parent="."]
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[node name="Healthbar" type="ProgressBar" parent="." unique_id=1326599907]
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unique_name_in_owner = true
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unique_name_in_owner = true
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layout_mode = 1
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layout_mode = 1
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anchors_preset = 2
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anchors_preset = 2
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@ -30,57 +30,59 @@ func _enter_tree() -> void:
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"
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"
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"]
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"]
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radius = 0.58691406
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radius = 0.30615234
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[node name="EnemyWretched" type="EnemyWretched"]
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[node name="EnemyWretched" type="EnemyWretched" unique_id=2042600475]
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slide_on_ceiling = false
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wall_min_slide_angle = 0.0
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wall_min_slide_angle = 0.0
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floor_max_angle = 0.9773844
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script = SubResource("GDScript_qot2n")
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script = SubResource("GDScript_qot2n")
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[node name="wretched" parent="." instance=ExtResource("1_qot2n")]
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[node name="wretched" parent="." unique_id=1505510221 instance=ExtResource("1_qot2n")]
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[node name="Body" parent="wretched/Character/Skeleton3D" index="0"]
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[node name="Body" parent="wretched/Character/Skeleton3D" parent_id_path=PackedInt32Array(1505510221, 355963281) index="0" unique_id=1561023907]
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gi_mode = 0
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gi_mode = 0
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[node name="club" parent="wretched/Character/Skeleton3D" index="1"]
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[node name="club" parent="wretched/Character/Skeleton3D" parent_id_path=PackedInt32Array(1505510221, 355963281) index="1" unique_id=637269416]
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gi_mode = 0
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gi_mode = 0
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[node name="Hitbox" parent="wretched/Character/Skeleton3D" index="2" node_paths=PackedStringArray("health")]
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[node name="Hitbox" parent="wretched/Character/Skeleton3D" parent_id_path=PackedInt32Array(1505510221, 355963281) index="2" unique_id=333008962 node_paths=PackedStringArray("health")]
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health = NodePath("../../../../HealthStatus")
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health = NodePath("../../../../HealthStatus")
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|
||||||
[node name="CollisionShape3D2" parent="wretched/Character/Skeleton3D/Hitbox" index="0"]
|
[node name="CollisionShape3D2" parent="wretched/Character/Skeleton3D/Hitbox" index="0" unique_id=602827216]
|
||||||
transform = Transform3D(1, 6.8945504e-21, 0, 6.2038546e-25, 1.0000037, 0, 0, 0, 1.0000037, -2.2362435e-16, 0.35283393, -0.013339132)
|
transform = Transform3D(1, 6.8945504e-21, 0, 6.2038546e-25, 1.0000037, 0, 0, 0, 1.0000037, -2.2362435e-16, 0.35283393, -0.013339132)
|
||||||
|
|
||||||
[node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" index="0" node_paths=PackedStringArray("health")]
|
[node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" parent_id_path=PackedInt32Array(1505510221, 1651916591) index="0" unique_id=1070250681 node_paths=PackedStringArray("health")]
|
||||||
health = NodePath("../../../../../HealthStatus")
|
health = NodePath("../../../../../HealthStatus")
|
||||||
|
|
||||||
[node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" index="0" node_paths=PackedStringArray("health")]
|
[node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" parent_id_path=PackedInt32Array(1505510221, 1057907260) index="0" unique_id=1188667481 node_paths=PackedStringArray("health")]
|
||||||
health = NodePath("../../../../../HealthStatus")
|
health = NodePath("../../../../../HealthStatus")
|
||||||
damage_modifier = 4.0
|
damage_modifier = 4.0
|
||||||
|
|
||||||
[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/HeadAttach/Hitbox" index="0"]
|
[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/HeadAttach/Hitbox" index="0" unique_id=1923399941]
|
||||||
transform = Transform3D(1.0000024, -1.4661055e-09, 2.3283064e-09, 6.548362e-11, 0.9999224, 0.013243848, 4.0745363e-09, -0.013244033, 0.9999193, -4.656613e-10, 1.3035285, -0.014328403)
|
transform = Transform3D(1.0000024, -1.4661055e-09, 2.3283064e-09, 6.548362e-11, 0.9999224, 0.013243848, 4.0745363e-09, -0.013244033, 0.9999193, -4.656613e-10, 1.3035285, -0.014328403)
|
||||||
|
|
||||||
[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox" index="0"]
|
[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox" parent_id_path=PackedInt32Array(1505510221, 51031781) index="0" unique_id=1793068779]
|
||||||
transform = Transform3D(1, -9.834766e-07, -2.454035e-06, 1.4305115e-06, 0.9999989, -8.145726e-06, 1.8983264e-06, 7.3344854e-06, 1, -0.20908, -5.9604645e-07, -4.7683716e-07)
|
transform = Transform3D(1, -9.834766e-07, -2.454035e-06, 1.4305115e-06, 0.9999989, -8.145726e-06, 1.8983264e-06, 7.3344854e-06, 1, -0.20908, -5.9604645e-07, -4.7683716e-07)
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=117412966]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||||
shape = SubResource("CapsuleShape3D_ng1ul")
|
shape = SubResource("CapsuleShape3D_ng1ul")
|
||||||
|
|
||||||
[node name="StateMachine" type="StateMachine" parent="."]
|
[node name="StateMachine" type="StateMachine" parent="." unique_id=130345628]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
|
|
||||||
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
|
[node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1751288447]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
avoidance_enabled = true
|
avoidance_enabled = true
|
||||||
neighbor_distance = 10.0
|
neighbor_distance = 10.0
|
||||||
time_horizon_agents = 0.7
|
time_horizon_agents = 0.7
|
||||||
|
|
||||||
[node name="PlayerDetector" type="PlayerDetector" parent="."]
|
[node name="PlayerDetector" type="PlayerDetector" parent="." unique_id=592530198]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 1.4599279, 0)
|
transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 1.4599279, 0)
|
||||||
|
|
||||||
[node name="HealthStatus" type="HealthStatus" parent="."]
|
[node name="HealthStatus" type="HealthStatus" parent="." unique_id=625738980]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
health = 3
|
health = 3
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -24,16 +24,16 @@ size = Vector3(0.2, 0.1, 0.7)
|
||||||
[sub_resource type="BoxShape3D" id="BoxShape3D_fn0cd"]
|
[sub_resource type="BoxShape3D" id="BoxShape3D_fn0cd"]
|
||||||
size = Vector3(0.20874023, 0.115478516, 0.7109375)
|
size = Vector3(0.20874023, 0.115478516, 0.7109375)
|
||||||
|
|
||||||
[node name="WeaponPickup" type="StaticBody3D"]
|
[node name="WeaponPickup" type="StaticBody3D" unique_id=1699115370]
|
||||||
collision_layer = 16
|
collision_layer = 16
|
||||||
collision_mask = 0
|
collision_mask = 0
|
||||||
|
|
||||||
[node name="Interactable" type="Interactable" parent="."]
|
[node name="Interactable" type="Interactable" parent="." unique_id=644810202]
|
||||||
script = SubResource("GDScript_fn0cd")
|
script = SubResource("GDScript_fn0cd")
|
||||||
weapon_scene = ExtResource("1_y6dn2")
|
weapon_scene = ExtResource("1_y6dn2")
|
||||||
|
|
||||||
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
|
[node name="MeshInstance3D" type="MeshInstance3D" parent="." unique_id=805704635]
|
||||||
mesh = SubResource("BoxMesh_fn0cd")
|
mesh = SubResource("BoxMesh_fn0cd")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=1273242218]
|
||||||
shape = SubResource("BoxShape3D_fn0cd")
|
shape = SubResource("BoxShape3D_fn0cd")
|
||||||
|
|
|
||||||
|
|
@ -24,45 +24,46 @@ radius = 0.4350586
|
||||||
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eqqp1"]
|
[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_eqqp1"]
|
||||||
radius = 0.43017578
|
radius = 0.43017578
|
||||||
|
|
||||||
[node name="PlayerBody" type="PlayerBody"]
|
[node name="PlayerBody" type="PlayerBody" unique_id=685493739]
|
||||||
|
slide_on_ceiling = false
|
||||||
wall_min_slide_angle = 0.0
|
wall_min_slide_angle = 0.0
|
||||||
|
|
||||||
[node name="PlayerCamera" type="PlayerCamera" parent="."]
|
[node name="PlayerCamera" type="PlayerCamera" parent="." unique_id=2125314771]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
process_priority = -1
|
process_priority = -1
|
||||||
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
|
transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
|
||||||
fov = 65.0
|
fov = 65.0
|
||||||
|
|
||||||
[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera"]
|
[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera" unique_id=1590374872]
|
||||||
shape = SubResource("SphereShape3D_eqqp1")
|
shape = SubResource("SphereShape3D_eqqp1")
|
||||||
target_position = Vector3(0, 0, -2)
|
target_position = Vector3(0, 0, -2)
|
||||||
collision_mask = 22
|
collision_mask = 22
|
||||||
collide_with_areas = true
|
collide_with_areas = true
|
||||||
|
|
||||||
[node name="PlayerInput" type="PlayerInput" parent="."]
|
[node name="PlayerInput" type="PlayerInput" parent="." unique_id=2107792432]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
process_mode = 3
|
process_mode = 3
|
||||||
|
|
||||||
[node name="WeaponInventory" type="WeaponInventory" parent="."]
|
[node name="WeaponInventory" type="WeaponInventory" parent="." unique_id=1004789215]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
starting_weapon = ExtResource("1_eqqp1")
|
starting_weapon = ExtResource("1_eqqp1")
|
||||||
|
|
||||||
[node name="HealthStatus" type="HealthStatus" parent="."]
|
[node name="HealthStatus" type="HealthStatus" parent="." unique_id=1245161153]
|
||||||
health = 10
|
health = 10
|
||||||
script = SubResource("GDScript_eqqp1")
|
script = SubResource("GDScript_eqqp1")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=419094207]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.33360052, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.33360052, 0)
|
||||||
shape = SubResource("CapsuleShape3D_bxedw")
|
shape = SubResource("CapsuleShape3D_bxedw")
|
||||||
|
|
||||||
[node name="Hitbox" type="Hitbox" parent="." node_paths=PackedStringArray("health")]
|
[node name="Hitbox" type="Hitbox" parent="." unique_id=94910331 node_paths=PackedStringArray("health")]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3336005, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.3336005, 0)
|
||||||
collision_layer = 8
|
collision_layer = 8
|
||||||
collision_mask = 0
|
collision_mask = 0
|
||||||
monitoring = false
|
monitoring = false
|
||||||
health = NodePath("../HealthStatus")
|
health = NodePath("../HealthStatus")
|
||||||
|
|
||||||
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox"]
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="Hitbox" unique_id=1397212893]
|
||||||
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
|
||||||
shape = SubResource("CapsuleShape3D_eqqp1")
|
shape = SubResource("CapsuleShape3D_eqqp1")
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -9,31 +9,83 @@ func trigger() -> void:
|
||||||
SoundEventPatchboard.trigger_sound(global_position, 100)
|
SoundEventPatchboard.trigger_sound(global_position, 100)
|
||||||
"
|
"
|
||||||
|
|
||||||
[node name="Revolver" type="Revolver" node_paths=PackedStringArray("anim")]
|
[node name="Revolver" type="Revolver" unique_id=1509965416 node_paths=PackedStringArray("anim")]
|
||||||
anim = NodePath("revolver/AnimationPlayer")
|
anim = NodePath("revolver/AnimationPlayer")
|
||||||
max_ammo = 6
|
max_ammo = 6
|
||||||
loaded_ammo = 6
|
loaded_ammo = 6
|
||||||
single_action_spread = 0.015
|
single_action_spread = 0.015
|
||||||
double_action_spread = 0.04
|
double_action_spread = 0.04
|
||||||
|
|
||||||
[node name="revolver" parent="." instance=ExtResource("1_5ynga")]
|
[node name="revolver" parent="." unique_id=749881158 instance=ExtResource("1_5ynga")]
|
||||||
|
|
||||||
[node name="Body" parent="revolver/Character/Skeleton3D" index="0"]
|
[node name="Skeleton3D" parent="revolver/Character" parent_id_path=PackedInt32Array(749881158, 1494028839) index="0" unique_id=691467434]
|
||||||
|
bones/1/position = Vector3(0.077683, 0.15356629, 0.22951864)
|
||||||
|
bones/1/rotation = Quaternion(0.5851843, 0.4764963, 0.47324383, -0.45447868)
|
||||||
|
bones/2/rotation = Quaternion(-0.13058601, 0.036996044, 0.61635554, 0.7756833)
|
||||||
|
bones/3/rotation = Quaternion(0.041782245, 0.11465855, 0.27514994, 0.9536247)
|
||||||
|
bones/4/rotation = Quaternion(0.14384021, 0.35639, -0.26087257, 0.8855743)
|
||||||
|
bones/5/rotation = Quaternion(-0.22070737, 0.14418079, 0.13519569, 0.95510334)
|
||||||
|
bones/6/rotation = Quaternion(-0.10018806, 0.0017374308, -0.01725145, 0.99481744)
|
||||||
|
bones/7/rotation = Quaternion(-0.5670921, 0.0002677271, -0.0003900336, 0.82365435)
|
||||||
|
bones/8/position = Vector3(-0.00024733064, 0.094130345, 0.0060290145)
|
||||||
|
bones/8/rotation = Quaternion(-0.679744, 0.1527604, 0.07346371, 0.7135934)
|
||||||
|
bones/9/rotation = Quaternion(-0.52413255, -0.0052551352, 0.008540803, 0.85157764)
|
||||||
|
bones/10/rotation = Quaternion(-0.45302963, 0.0016381256, -0.0032266823, 0.89148813)
|
||||||
|
bones/11/position = Vector3(0.019964736, 0.08920876, -0.0011444099)
|
||||||
|
bones/11/rotation = Quaternion(-0.6447599, 0.17695157, 0.030249309, 0.74300593)
|
||||||
|
bones/12/rotation = Quaternion(-0.61815894, -0.0058423677, 0.008146217, 0.78598917)
|
||||||
|
bones/13/rotation = Quaternion(-0.2895717, 0.0008908666, -0.0035062192, 0.95714957)
|
||||||
|
bones/14/rotation = Quaternion(-0.41372666, 0.18337816, -0.05571315, 0.88999933)
|
||||||
|
bones/15/rotation = Quaternion(-0.56248397, 0.0085162, 0.018579094, 0.82655555)
|
||||||
|
bones/16/rotation = Quaternion(-0.5171131, -0.0032988985, -0.01302587, 0.8558117)
|
||||||
|
bones/17/position = Vector3(-0.035217408, 0.031610176, 0.010926676)
|
||||||
|
bones/17/rotation = Quaternion(-0.4766158, 0.022983566, 0.16551939, 0.8630831)
|
||||||
|
bones/18/rotation = Quaternion(0.30545127, -0.076055326, -0.15467335, 0.9364782)
|
||||||
|
bones/19/rotation = Quaternion(0.008012294, 0.013962945, -0.36334667, 0.9315149)
|
||||||
|
bones/20/position = Vector3(-0.077683, 0.12932053, 0.0004705212)
|
||||||
|
bones/20/rotation = Quaternion(0.5851843, -0.4764963, -0.47324383, -0.45447868)
|
||||||
|
bones/21/rotation = Quaternion(-0.054112177, 0.041348223, 0.06595896, 0.9954957)
|
||||||
|
bones/22/rotation = Quaternion(-0.026361316, 0.047682222, -0.08761911, 0.99466294)
|
||||||
|
bones/23/rotation = Quaternion(0.0087715145, 0.00401132, -0.04126034, 0.9991019)
|
||||||
|
bones/25/rotation = Quaternion(-0.00016073987, -2.7729832e-06, 0.017338712, 0.9998497)
|
||||||
|
bones/26/rotation = Quaternion(-5.533049e-06, 8.158349e-07, 0.00047269202, 0.99999994)
|
||||||
|
bones/27/rotation = Quaternion(-0.09291299, -0.16547912, 0.03673224, 0.9811394)
|
||||||
|
bones/28/rotation = Quaternion(9.743209e-05, -2.249952e-06, -0.010027913, 0.9999498)
|
||||||
|
bones/29/rotation = Quaternion(-3.571963e-05, 1.3003668e-06, 0.0036188553, 0.99999344)
|
||||||
|
bones/30/rotation = Quaternion(-0.09937216, -0.162095, 0.07714952, 0.9787228)
|
||||||
|
bones/31/rotation = Quaternion(0.0005252566, -0.0004487199, -0.010014582, 0.99994963)
|
||||||
|
bones/32/rotation = Quaternion(-0.00018943015, 0.00016181999, 0.0036140762, 0.99999344)
|
||||||
|
bones/33/rotation = Quaternion(-0.10820272, -0.15602519, 0.111299604, 0.9754798)
|
||||||
|
bones/35/rotation = Quaternion(-0.008701338, 0.009477453, 0.009525659, 0.9998719)
|
||||||
|
bones/36/rotation = Quaternion(-0.08824564, -0.15454084, -0.14938323, 0.97263277)
|
||||||
|
bones/38/rotation = Quaternion(0.012276233, -0.010414393, 0.025581092, 0.99954313)
|
||||||
|
bones/39/position = Vector3(0.075784564, -0.25414097, -0.44517958)
|
||||||
|
bones/39/rotation = Quaternion(-0.14452313, 2.8000815e-17, 2.8000815e-17, 0.9895014)
|
||||||
|
bones/40/position = Vector3(0.018712092, 0.02616787, 0.005937299)
|
||||||
|
bones/41/rotation = Quaternion(0.13431591, 1.18129094e-07, 1.6011704e-08, 0.99093854)
|
||||||
|
bones/43/rotation = Quaternion(0.0037203024, 1.1920845e-07, 4.4349532e-10, 0.9999931)
|
||||||
|
bones/44/rotation = Quaternion(0.9970487, -9.152006e-09, 1.1885747e-07, -0.07677229)
|
||||||
|
bones/45/position = Vector3(0.012085369, 0.16355935, -0.1564293)
|
||||||
|
bones/45/rotation = Quaternion(0.8511746, -0.50459415, -0.07369914, -0.124319114)
|
||||||
|
|
||||||
|
[node name="Body" parent="revolver/Character/Skeleton3D" index="0" unique_id=1452096908]
|
||||||
layers = 2
|
layers = 2
|
||||||
|
skeleton = NodePath("..")
|
||||||
|
|
||||||
[node name="Cube" parent="revolver/Character/Skeleton3D" index="1"]
|
[node name="Cube" parent="revolver/Character/Skeleton3D" index="1" unique_id=1134152416]
|
||||||
layers = 2
|
layers = 2
|
||||||
|
skeleton = NodePath("..")
|
||||||
|
|
||||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" index="2"]
|
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="revolver/Character/Skeleton3D" index="2" unique_id=1012267645]
|
||||||
transform = Transform3D(1, -6.350722e-17, 4.732016e-17, 4.732016e-17, 0.95822614, 0.28601173, -6.350722e-17, -0.28601173, 0.95822614, -1.1196792e-16, -0.03667751, 0.009908612)
|
transform = Transform3D(1, -6.350722e-17, 4.7320164e-17, 4.7320164e-17, 0.95822614, 0.2860117, -6.350722e-17, -0.2860117, 0.95822614, 0.075784564, -0.25414097, -0.44517958)
|
||||||
bone_name = "root"
|
bone_name = "root"
|
||||||
bone_idx = 39
|
bone_idx = 39
|
||||||
|
|
||||||
[node name="MuzzleEffect" type="MuzzleEffect" parent="revolver/Character/Skeleton3D/BoneAttachment3D"]
|
[node name="MuzzleEffect" type="MuzzleEffect" parent="revolver/Character/Skeleton3D/BoneAttachment3D" unique_id=1214801832]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0.95768696, -0.28781185, 0, 0.28781185, 0.95768696, 2.4018701e-17, 0.19591203, -0.24464998)
|
transform = Transform3D(1, 0, 0, 0, 0.95768696, -0.28781185, 0, 0.28781185, 0.95768696, 2.4018701e-17, 0.19591203, -0.24464998)
|
||||||
script = SubResource("GDScript_5ynga")
|
script = SubResource("GDScript_5ynga")
|
||||||
|
|
||||||
[node name="HitscanMuzzle" type="HitscanMuzzle" parent="." node_paths=PackedStringArray("muzzle_effect")]
|
[node name="HitscanMuzzle" type="HitscanMuzzle" parent="." unique_id=1015839339 node_paths=PackedStringArray("muzzle_effect")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, 0.9999999, 0, -0.9999999, -4.3711385e-08, 0, 0, 0)
|
transform = Transform3D(1, 0, 0, 0, -4.3711385e-08, 0.9999999, 0, -0.9999999, -4.3711385e-08, 0, 0, 0)
|
||||||
target_position = Vector3(0, 200, 0)
|
target_position = Vector3(0, 200, 0)
|
||||||
|
|
|
||||||
|
|
@ -9,32 +9,32 @@ func trigger() -> void:
|
||||||
SoundEventPatchboard.trigger_sound(global_position, 100)
|
SoundEventPatchboard.trigger_sound(global_position, 100)
|
||||||
"
|
"
|
||||||
|
|
||||||
[node name="Rifle" type="Rifle" node_paths=PackedStringArray("anim")]
|
[node name="Rifle" type="Rifle" unique_id=1273685612 node_paths=PackedStringArray("anim")]
|
||||||
anim = NodePath("rifle/AnimationPlayer")
|
anim = NodePath("rifle/AnimationPlayer")
|
||||||
max_ammo = 10
|
max_ammo = 10
|
||||||
loaded_ammo = 10
|
loaded_ammo = 10
|
||||||
|
|
||||||
[node name="rifle" parent="." instance=ExtResource("1_afgyw")]
|
[node name="rifle" parent="." unique_id=1135358702 instance=ExtResource("1_afgyw")]
|
||||||
|
|
||||||
[node name="Body" parent="rifle/Character/Skeleton3D" index="0"]
|
[node name="Body" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 975994391) index="0" unique_id=1806569646]
|
||||||
layers = 2
|
layers = 2
|
||||||
|
|
||||||
[node name="mesh" parent="rifle/Character/Skeleton3D" index="1"]
|
[node name="mesh" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 975994391) index="1" unique_id=669938357]
|
||||||
layers = 2
|
layers = 2
|
||||||
|
|
||||||
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="rifle/Character/Skeleton3D" index="2"]
|
[node name="BoneAttachment3D" type="BoneAttachment3D" parent="rifle/Character/Skeleton3D" parent_id_path=PackedInt32Array(1135358702, 975994391) index="2" unique_id=972750814]
|
||||||
transform = Transform3D(1, -2.0932122e-15, 2.3524223e-18, 2.3525281e-18, 0.0022477505, 0.99999744, -2.0932126e-15, -0.9999974, 0.0022477508, 0.07988295, -0.13953947, -0.33976445)
|
transform = Transform3D(1, -2.0932122e-15, 2.3524223e-18, 2.3525281e-18, 0.0022477505, 0.99999744, -2.0932126e-15, -0.9999974, 0.0022477508, 0.07988295, -0.13953947, -0.33976445)
|
||||||
bone_name = "root"
|
bone_name = "root"
|
||||||
bone_idx = 39
|
bone_idx = 39
|
||||||
|
|
||||||
[node name="MuzzleEffect" type="MuzzleEffect" parent="rifle/Character/Skeleton3D/BoneAttachment3D"]
|
[node name="MuzzleEffect" type="MuzzleEffect" parent="rifle/Character/Skeleton3D/BoneAttachment3D" unique_id=513449924]
|
||||||
transform = Transform3D(1, 0, 0, 0, 0.95768696, -0.28781185, 0, 0.28781185, 0.95768696, 2.4018701e-17, 0.19591203, -0.24464998)
|
transform = Transform3D(1, 0, 0, 0, 0.95768696, -0.28781185, 0, 0.28781185, 0.95768696, 2.4018701e-17, 0.19591203, -0.24464998)
|
||||||
script = SubResource("GDScript_afgyw")
|
script = SubResource("GDScript_afgyw")
|
||||||
|
|
||||||
[node name="AnimationPlayer" parent="rifle" index="2"]
|
[node name="AnimationPlayer" parent="rifle" index="2" unique_id=350270435]
|
||||||
playback_default_blend_time = 0.1
|
playback_default_blend_time = 0.1
|
||||||
|
|
||||||
[node name="HitscanMuzzle" type="HitscanMuzzle" parent="." node_paths=PackedStringArray("muzzle_effect")]
|
[node name="HitscanMuzzle" type="HitscanMuzzle" parent="." unique_id=1928749265 node_paths=PackedStringArray("muzzle_effect")]
|
||||||
unique_name_in_owner = true
|
unique_name_in_owner = true
|
||||||
transform = Transform3D(1, -2.0932111e-15, -2.7987948e-18, 2.3525281e-18, -0.00021316158, 0.99999976, -2.0932126e-15, -0.9999997, -0.00021316111, 0, 0, 0)
|
transform = Transform3D(1, -2.0932111e-15, -2.7987948e-18, 2.3525281e-18, -0.00021316158, 0.99999976, -2.0932126e-15, -0.9999997, -0.00021316111, 0, 0, 0)
|
||||||
target_position = Vector3(0, 200, 0)
|
target_position = Vector3(0, 200, 0)
|
||||||
|
|
|
||||||
|
|
@ -103,6 +103,10 @@ reload={
|
||||||
3d_physics/layer_4="Hitbox(Player)"
|
3d_physics/layer_4="Hitbox(Player)"
|
||||||
3d_physics/layer_5="Interactables"
|
3d_physics/layer_5="Interactables"
|
||||||
|
|
||||||
|
[physics]
|
||||||
|
|
||||||
|
3d/physics_engine="Jolt Physics"
|
||||||
|
|
||||||
[rendering]
|
[rendering]
|
||||||
|
|
||||||
lights_and_shadows/directional_shadow/size=8192
|
lights_and_shadows/directional_shadow/size=8192
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue