feat: upgraded project to godot 4.6
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c4bd5edb54
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42 changed files with 700 additions and 93 deletions
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@ -30,57 +30,59 @@ func _enter_tree() -> void:
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"
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[sub_resource type="CapsuleShape3D" id="CapsuleShape3D_ng1ul"]
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radius = 0.58691406
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radius = 0.30615234
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[node name="EnemyWretched" type="EnemyWretched"]
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[node name="EnemyWretched" type="EnemyWretched" unique_id=2042600475]
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slide_on_ceiling = false
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wall_min_slide_angle = 0.0
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floor_max_angle = 0.9773844
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script = SubResource("GDScript_qot2n")
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[node name="wretched" parent="." instance=ExtResource("1_qot2n")]
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[node name="wretched" parent="." unique_id=1505510221 instance=ExtResource("1_qot2n")]
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[node name="Body" parent="wretched/Character/Skeleton3D" index="0"]
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[node name="Body" parent="wretched/Character/Skeleton3D" parent_id_path=PackedInt32Array(1505510221, 355963281) index="0" unique_id=1561023907]
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gi_mode = 0
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[node name="club" parent="wretched/Character/Skeleton3D" index="1"]
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[node name="club" parent="wretched/Character/Skeleton3D" parent_id_path=PackedInt32Array(1505510221, 355963281) index="1" unique_id=637269416]
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gi_mode = 0
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[node name="Hitbox" parent="wretched/Character/Skeleton3D" index="2" node_paths=PackedStringArray("health")]
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[node name="Hitbox" parent="wretched/Character/Skeleton3D" parent_id_path=PackedInt32Array(1505510221, 355963281) index="2" unique_id=333008962 node_paths=PackedStringArray("health")]
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health = NodePath("../../../../HealthStatus")
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[node name="CollisionShape3D2" parent="wretched/Character/Skeleton3D/Hitbox" index="0"]
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[node name="CollisionShape3D2" parent="wretched/Character/Skeleton3D/Hitbox" index="0" unique_id=602827216]
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transform = Transform3D(1, 6.8945504e-21, 0, 6.2038546e-25, 1.0000037, 0, 0, 0, 1.0000037, -2.2362435e-16, 0.35283393, -0.013339132)
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[node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" index="0" node_paths=PackedStringArray("health")]
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[node name="Hitbox" parent="wretched/Character/Skeleton3D/SpineAttach" parent_id_path=PackedInt32Array(1505510221, 1651916591) index="0" unique_id=1070250681 node_paths=PackedStringArray("health")]
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health = NodePath("../../../../../HealthStatus")
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[node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" index="0" node_paths=PackedStringArray("health")]
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[node name="Hitbox" parent="wretched/Character/Skeleton3D/HeadAttach" parent_id_path=PackedInt32Array(1505510221, 1057907260) index="0" unique_id=1188667481 node_paths=PackedStringArray("health")]
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health = NodePath("../../../../../HealthStatus")
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damage_modifier = 4.0
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[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/HeadAttach/Hitbox" index="0"]
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[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/HeadAttach/Hitbox" index="0" unique_id=1923399941]
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transform = Transform3D(1.0000024, -1.4661055e-09, 2.3283064e-09, 6.548362e-11, 0.9999224, 0.013243848, 4.0745363e-09, -0.013244033, 0.9999193, -4.656613e-10, 1.3035285, -0.014328403)
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[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox" index="0"]
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[node name="CollisionShape3D" parent="wretched/Character/Skeleton3D/BoneAttachment3D/DamageBox" parent_id_path=PackedInt32Array(1505510221, 51031781) index="0" unique_id=1793068779]
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transform = Transform3D(1, -9.834766e-07, -2.454035e-06, 1.4305115e-06, 0.9999989, -8.145726e-06, 1.8983264e-06, 7.3344854e-06, 1, -0.20908, -5.9604645e-07, -4.7683716e-07)
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[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=117412966]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
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shape = SubResource("CapsuleShape3D_ng1ul")
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[node name="StateMachine" type="StateMachine" parent="."]
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[node name="StateMachine" type="StateMachine" parent="." unique_id=130345628]
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unique_name_in_owner = true
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="."]
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[node name="NavigationAgent3D" type="NavigationAgent3D" parent="." unique_id=1751288447]
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unique_name_in_owner = true
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avoidance_enabled = true
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neighbor_distance = 10.0
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time_horizon_agents = 0.7
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[node name="PlayerDetector" type="PlayerDetector" parent="."]
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[node name="PlayerDetector" type="PlayerDetector" parent="." unique_id=592530198]
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unique_name_in_owner = true
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transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 1.4599279, 0)
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[node name="HealthStatus" type="HealthStatus" parent="."]
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[node name="HealthStatus" type="HealthStatus" parent="." unique_id=625738980]
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unique_name_in_owner = true
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health = 3
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