feat: upgraded project to godot 4.6

This commit is contained in:
Sara Gerretsen 2025-11-08 16:35:20 +01:00
parent c4bd5edb54
commit 504f3dbef0
42 changed files with 700 additions and 93 deletions

View file

@ -24,7 +24,7 @@ corner_radius_bottom_right = 6
corner_radius_bottom_left = 6
corner_detail = 6
[node name="HeadsUpDisplay" type="HeadsUpDisplay"]
[node name="HeadsUpDisplay" type="HeadsUpDisplay" unique_id=1540510514]
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
@ -33,7 +33,7 @@ grow_vertical = 2
mouse_filter = 2
mouse_behavior_recursive = 1
[node name="CenterContainer" type="CenterContainer" parent="."]
[node name="CenterContainer" type="CenterContainer" parent="." unique_id=1440286179]
layout_mode = 1
anchors_preset = 15
anchor_right = 1.0
@ -41,10 +41,10 @@ anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Control" type="Control" parent="CenterContainer"]
[node name="Control" type="Control" parent="CenterContainer" unique_id=285746191]
layout_mode = 2
[node name="Tooltip" type="Label" parent="CenterContainer/Control"]
[node name="Tooltip" type="Label" parent="CenterContainer/Control" unique_id=557672531]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 5
@ -57,7 +57,7 @@ grow_horizontal = 2
horizontal_alignment = 1
vertical_alignment = 2
[node name="Healthbar" type="ProgressBar" parent="."]
[node name="Healthbar" type="ProgressBar" parent="." unique_id=1326599907]
unique_name_in_owner = true
layout_mode = 1
anchors_preset = 2