added custom modules to build command
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					@ -3,7 +3,7 @@ set export
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BUILD_NAME := "change_me"
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					BUILD_NAME := "change_me"
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build:
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					build:
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    cd engine/ && scons target=editor symbols=yes optimization=debug dev_build=yes linker=mold use_llvm=yes compiledb=yes
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					    cd engine/ && scons target=editor symbols=yes optimization=debug dev_build=yes linker=mold use_llvm=yes compiledb=yes custom_modules="../modules"
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run: build
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					run: build
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    engine/bin/godot.linuxbsd.editor.dev.x86_64.llvm --editor --path project
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					    engine/bin/godot.linuxbsd.editor.dev.x86_64.llvm --editor --path project
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