feat: initialized template and wrote first gameplay code
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47 changed files with 1093 additions and 33 deletions
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project/assets/materials/weapons/arms.tres
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project/assets/materials/weapons/arms.tres
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dgl8ygpyta7b0"]
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[resource]
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resource_name = "arms"
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albedo_color = Color(0.9063318, 0.9063318, 0.9063318, 1)
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roughness = 0.5
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use_z_clip_scale = true
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z_clip_scale = 0.2
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fov_override = 50.0
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stencil_flags = 2
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