fix: resetting rifle aiming state on switch out
This commit is contained in:
		
							parent
							
								
									373d5fcf43
								
							
						
					
					
						commit
						458b6f8079
					
				| 
						 | 
					@ -185,6 +185,8 @@ void Rifle::notify_deselected() {
 | 
				
			||||||
	if (HeadsUpDisplay * hud{ HeadsUpDisplay::get_singleton() }) {
 | 
						if (HeadsUpDisplay * hud{ HeadsUpDisplay::get_singleton() }) {
 | 
				
			||||||
		hud->set_reticle_visibility(true);
 | 
							hud->set_reticle_visibility(true);
 | 
				
			||||||
	}
 | 
						}
 | 
				
			||||||
 | 
						this->in_alt_mode = false;
 | 
				
			||||||
 | 
						this->fov = 0.f;
 | 
				
			||||||
}
 | 
					}
 | 
				
			||||||
 | 
					
 | 
				
			||||||
void Rifle::reload_full() {
 | 
					void Rifle::reload_full() {
 | 
				
			||||||
| 
						 | 
					
 | 
				
			||||||
		Loading…
	
		Reference in a new issue