tweak: increased FOV
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@ -25,7 +25,7 @@ wall_min_slide_angle = 0.0
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unique_name_in_owner = true
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unique_name_in_owner = true
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process_priority = -1
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process_priority = -1
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
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transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0.27450943, 0)
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fov = 60.0
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fov = 65.0
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[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera"]
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[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera"]
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shape = SubResource("SphereShape3D_eqqp1")
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shape = SubResource("SphereShape3D_eqqp1")
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