feat: adjused rifle and added revolver model

This commit is contained in:
Sara 2025-07-29 22:47:16 +02:00
parent 03d40bfef3
commit 3b22cd86f7
15 changed files with 91 additions and 8 deletions

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@ -65,6 +65,12 @@
"from_port": 0, "from_port": 0,
"to": "normal_map2", "to": "normal_map2",
"to_port": 0 "to_port": 0
},
{
"from": "fbm2_2",
"from_port": 0,
"to": "buffer_2",
"to_port": 0
} }
], ],
"label": "Graph", "label": "Graph",
@ -210,8 +216,8 @@
{ {
"name": "fbm2_2", "name": "fbm2_2",
"node_position": { "node_position": {
"x": -1524.254761, "x": -1716.615845,
"y": -291.327667 "y": -289.244354
}, },
"parameters": { "parameters": {
"folds": 0, "folds": 0,
@ -219,8 +225,8 @@
"noise": 9, "noise": 9,
"offset": -0.29, "offset": -0.29,
"persistence": 0.5, "persistence": 0.5,
"scale_x": 440, "scale_x": 654,
"scale_y": 32 "scale_y": 69
}, },
"seed_int": 1364257280, "seed_int": 1364257280,
"type": "fbm2" "type": "fbm2"
@ -254,6 +260,19 @@
}, },
"seed_int": 0, "seed_int": 0,
"type": "math" "type": "math"
},
{
"name": "buffer_2",
"node_position": {
"x": -1417.878784,
"y": -288.169067
},
"parameters": {
"size": 11
},
"seed_int": 0,
"type": "buffer",
"version": 1
} }
], ],
"parameters": { "parameters": {

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@ -0,0 +1,59 @@
[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bkw6pt33nbn2"
path="res://.godot/imported/revolver.blend-cea136e0c382a02d20e79eb233faa662.scn"
[deps]
source_file="res://assets/models/weapons/revolver.blend"
dest_files=["res://.godot/imported/revolver.blend-cea136e0c382a02d20e79eb233faa662.scn"]
[params]
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
blender/nodes/visible=0
blender/nodes/active_collection_only=false
blender/nodes/punctual_lights=true
blender/nodes/cameras=true
blender/nodes/custom_properties=true
blender/nodes/modifiers=1
blender/meshes/colors=false
blender/meshes/uvs=true
blender/meshes/normals=true
blender/meshes/export_geometry_nodes_instances=false
blender/meshes/tangents=true
blender/meshes/skins=2
blender/meshes/export_bones_deforming_mesh_only=false
blender/materials/unpack_enabled=true
blender/materials/export_materials=1
blender/animation/limit_playback=true
blender/animation/always_sample=true
blender/animation/group_tracks=true
gltf/naming_version=2

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@ -14,6 +14,8 @@ sky_material = SubResource("ProceduralSkyMaterial_ien74")
[sub_resource type="Environment" id="Environment_uqqn3"] [sub_resource type="Environment" id="Environment_uqqn3"]
background_mode = 2 background_mode = 2
sky = SubResource("Sky_41t38") sky = SubResource("Sky_41t38")
ambient_light_source = 2
ambient_light_color = Color(0.4645986, 0.46674252, 0.5062494, 1)
tonemap_mode = 2 tonemap_mode = 2
glow_enabled = true glow_enabled = true
@ -25,6 +27,7 @@ environment = SubResource("Environment_uqqn3")
[node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."]
transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0) transform = Transform3D(-0.8660254, -0.43301278, 0.25, 0, 0.49999997, 0.86602545, -0.50000006, 0.75, -0.43301266, 0, 0, 0)
shadow_enabled = true shadow_enabled = true
directional_shadow_max_distance = 500.0
[node name="SubViewportContainer" type="SubViewportContainer" parent="."] [node name="SubViewportContainer" type="SubViewportContainer" parent="."]
anchors_preset = 15 anchors_preset = 15

View file

@ -640,9 +640,6 @@ material = ExtResource("4_fwhga")
[node name="DemoPackPickup" parent="." instance=ExtResource("11_foo0w")] [node name="DemoPackPickup" parent="." instance=ExtResource("11_foo0w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.609407, 0.8542257, 2.3071413) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.609407, 0.8542257, 2.3071413)
[node name="DemoPackPickup2" parent="." instance=ExtResource("11_foo0w")]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.9200053, 3.1410234, 1.3128887)
[node name="DestructableGate1" type="CSGBox3D" parent="."] [node name="DestructableGate1" type="CSGBox3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.062351, 2.0328617, 5.9408145) transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -18.062351, 2.0328617, 5.9408145)
use_collision = true use_collision = true
@ -694,7 +691,7 @@ size = Vector3(1.3518066, 2.4836426, 0.08312988)
script = SubResource("GDScript_ug5on") script = SubResource("GDScript_ug5on")
[node name="DestructableGate" type="CSGCombiner3D" parent="."] [node name="DestructableGate" type="CSGCombiner3D" parent="."]
transform = Transform3D(0.9910509, 0, -0.13348459, 0, 1, 0, 0.13348459, 0, 0.9910509, -17.516602, 0.804224, -9.395113) transform = Transform3D(0.9910509, 0, -0.13348459, 0, 1, 0, 0.13348459, 0, 0.9910509, -17.43851, 0.804224, -9.974887)
use_collision = true use_collision = true
collision_layer = 19 collision_layer = 19

View file

@ -15,6 +15,11 @@ run/main_scene="uid://dti7d1rslmhgp"
config/features=PackedStringArray("4.5", "Forward Plus") config/features=PackedStringArray("4.5", "Forward Plus")
config/icon="res://icon.svg" config/icon="res://icon.svg"
[display]
window/size/mode=3
window/size/borderless=true
[editor] [editor]
version_control/plugin_name="GitPlugin" version_control/plugin_name="GitPlugin"