feat: implemented run animation for revolver
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7 changed files with 109 additions and 23 deletions
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@ -107,7 +107,7 @@ bool PlayerBody::get_is_running() const {
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}
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bool PlayerBody::get_wants_to_run() const {
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return this->try_running && this->movement_input.y > 0.f && this->is_on_floor();
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return this->try_running && this->movement_input.y > 0.f;
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}
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HealthStatus *PlayerBody::get_health() const {
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