feat: implemented damage to enemies
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70696db134
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9 changed files with 163 additions and 21 deletions
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@ -22,6 +22,8 @@ bone_idx = 39
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unique_name_in_owner = true
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transform = Transform3D(1, 0, 0, 0, 0.99999833, -0.0017453281, 0, 0.0017453281, 0.99999833, 1.4540284e-26, 0, 0.027612558)
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target_position = Vector3(0, 100, 0)
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collision_mask = 2
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collide_with_areas = true
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spread = 0.003
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[node name="AnimationPlayer" parent="rifle" index="1"]
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