diff --git a/project/objects/enemies/enemy_wretched.tscn b/project/objects/enemies/enemy_wretched.tscn index 6aef3a1c..1977ca5b 100644 --- a/project/objects/enemies/enemy_wretched.tscn +++ b/project/objects/enemies/enemy_wretched.tscn @@ -5,7 +5,7 @@ [sub_resource type="GDScript" id="GDScript_qot2n"] script/source = "extends EnemyWretched -@export var difficulty_weight : float = 10 +@export var difficulty_weight : float = 0.1 var is_dead := false @@ -17,7 +17,7 @@ func on_death() -> void: func _on_health_status_death() -> void: $wretched/AnimationPlayer.play(\"death\") - get_unit().region.raise_difficulty(1.0 / difficulty_weight) + get_unit().region.raise_difficulty(difficulty_weight) on_death.call_deferred() is_dead = true @@ -37,6 +37,7 @@ slide_on_ceiling = false wall_min_slide_angle = 0.0 floor_max_angle = 0.9773844 script = SubResource("GDScript_qot2n") +difficulty_weight = 0.15 [node name="wretched" parent="." unique_id=1505510221 instance=ExtResource("1_qot2n")]