feat: implemented avoidance and exposed speed settings to editor

This commit is contained in:
Sara 2025-07-22 20:02:33 +02:00
parent fb9417a1d8
commit 2134fcae92
8 changed files with 61 additions and 14 deletions

View file

@ -27,7 +27,7 @@ private:
bool aware_of_player{ false };
Vector<EnemyBody *> npcs{};
PatrolPath *patrol_path{ nullptr };
float patrol_speed{ 3.f };
float patrol_speed{ 1.f };
};
#endif // !NPC_UNIT_H