feat: enemy death and damage effects
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2134fcae92
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1a8c64806d
13 changed files with 96 additions and 7 deletions
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@ -5,6 +5,7 @@
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void Hitbox::_bind_methods() {
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BIND_HPROPERTY(Variant::OBJECT, health, PROPERTY_HINT_NODE_TYPE, "HealthStatus");
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BIND_PROPERTY(Variant::FLOAT, damage_modifier);
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BIND_HPROPERTY(Variant::OBJECT, impact_effect, PROPERTY_HINT_RESOURCE_TYPE, "PackedScene");
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}
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void Hitbox::set_health(HealthStatus *value) {
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@ -22,3 +23,11 @@ void Hitbox::set_damage_modifier(float value) {
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float Hitbox::get_damage_modifier() const {
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return this->damage_modifier;
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}
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void Hitbox::set_impact_effect(Ref<PackedScene> effect) {
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this->impact_effect = effect;
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}
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Ref<PackedScene> Hitbox::get_impact_effect() const {
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return this->impact_effect;
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}
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