feat: implemented enemy rifleman combat
This commit is contained in:
parent
f1c4fe75f2
commit
18c8154576
10 changed files with 8267 additions and 6 deletions
|
|
@ -46,9 +46,9 @@ radius = 0.17480469
|
|||
[node name="EnemyRifleman" type="EnemyRifleman" unique_id=1089821759]
|
||||
script = SubResource("GDScript_l222e")
|
||||
|
||||
[node name="rifleman" parent="." unique_id=1838045343 instance=ExtResource("1_l222e")]
|
||||
[node name="rifleman" parent="." unique_id=1463524398 instance=ExtResource("1_l222e")]
|
||||
|
||||
[node name="Hitbox" type="Hitbox" parent="rifleman/Character/Skeleton3D" parent_id_path=PackedInt32Array(1838045343, 1395072444) index="2" unique_id=1055859191 node_paths=PackedStringArray("health")]
|
||||
[node name="Hitbox" type="Hitbox" parent="rifleman/Character/Skeleton3D" parent_id_path=PackedInt32Array(1463524398, 1950882827) index="2" unique_id=1055859191 node_paths=PackedStringArray("health")]
|
||||
transform = Transform3D(1, 2.1910389e-16, -2.2202524e-16, -2.2202514e-16, 0.9999124, -0.013243958, 2.1910394e-16, 0.01324396, 0.9999123, 6.209e-17, 0.097789526, 0.004007945)
|
||||
collision_layer = 6
|
||||
collision_mask = 0
|
||||
|
|
@ -61,7 +61,7 @@ transform = Transform3D(1.0000024, -1.4661055e-09, 2.3283064e-09, 6.548362e-11,
|
|||
shape = SubResource("BoxShape3D_0dxtm")
|
||||
debug_color = Color(0, 0.64368725, 0.30114147, 0.41960785)
|
||||
|
||||
[node name="SpineAttach" type="BoneAttachment3D" parent="rifleman/Character/Skeleton3D" parent_id_path=PackedInt32Array(1838045343, 1395072444) index="3" unique_id=1906380733]
|
||||
[node name="SpineAttach" type="BoneAttachment3D" parent="rifleman/Character/Skeleton3D" parent_id_path=PackedInt32Array(1463524398, 1950882827) index="3" unique_id=1906380733]
|
||||
transform = Transform3D(1, -2.2202518e-16, 2.1910394e-16, 2.1910388e-16, 0.9999122, 0.013243958, -2.220252e-16, -0.01324396, 0.99991226, -4.1256417e-17, 1.1546816, -0.0027124756)
|
||||
bone_name = "spine.002"
|
||||
bone_idx = 6
|
||||
|
|
@ -79,7 +79,7 @@ transform = Transform3D(1.0000024, -1.4661055e-09, 2.3283064e-09, 6.548362e-11,
|
|||
shape = SubResource("BoxShape3D_avqge")
|
||||
debug_color = Color(0, 0.64368725, 0.30114147, 0.41960785)
|
||||
|
||||
[node name="HeadAttach" type="BoneAttachment3D" parent="rifleman/Character/Skeleton3D" parent_id_path=PackedInt32Array(1838045343, 1395072444) index="4" unique_id=174540097]
|
||||
[node name="HeadAttach" type="BoneAttachment3D" parent="rifleman/Character/Skeleton3D" parent_id_path=PackedInt32Array(1463524398, 1950882827) index="4" unique_id=174540097]
|
||||
transform = Transform3D(1, -2.2186816e-16, 2.1319254e-16, 2.1319254e-16, 0.99920464, 0.039866533, -2.2186818e-16, -0.039866537, 0.99920475, -1.3069549e-16, 1.5574794, -0.004068733)
|
||||
bone_name = "Neck"
|
||||
bone_idx = 8
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue