fix: removed enemies from interaction shapecast mask

This commit is contained in:
Sara Gerretsen 2026-01-29 23:27:38 +01:00
parent 699fabfb4d
commit 06a72f19bd

View file

@ -37,7 +37,7 @@ fov = 65.0
[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera" unique_id=1590374872] [node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera" unique_id=1590374872]
shape = SubResource("SphereShape3D_eqqp1") shape = SubResource("SphereShape3D_eqqp1")
target_position = Vector3(0, 0, -2) target_position = Vector3(0, 0, -2)
collision_mask = 22 collision_mask = 18
collide_with_areas = true collide_with_areas = true
[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=419094207] [node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=419094207]