fix: removed enemies from interaction shapecast mask
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1 changed files with 1 additions and 1 deletions
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@ -37,7 +37,7 @@ fov = 65.0
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[node name="PlayerInteractor" type="PlayerInteractor" parent="PlayerCamera" unique_id=1590374872]
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shape = SubResource("SphereShape3D_eqqp1")
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target_position = Vector3(0, 0, -2)
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collision_mask = 22
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collision_mask = 18
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collide_with_areas = true
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[node name="CollisionShape3D" type="CollisionShape3D" parent="." unique_id=419094207]
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