feat: replace 'fallback weapon' with 'starting weapon'
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12 changed files with 233 additions and 57 deletions
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@ -20,4 +20,4 @@ fov = 60.0
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[node name="WeaponInventory" type="WeaponInventory" parent="."]
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unique_name_in_owner = true
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fallback_weapon = ExtResource("1_eqqp1")
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starting_weapon = ExtResource("1_eqqp1")
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