viscosity/engine/editor/settings/gdextension/project_settings_gdextension.cpp

144 lines
7 KiB
C++

/**************************************************************************/
/* project_settings_gdextension.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "project_settings_gdextension.h"
#include "core/config/project_settings.h"
#include "core/extension/gdextension_manager.h"
#include "core/io/config_file.h"
#include "core/object/callable_mp.h"
#include "core/os/os.h"
#include "editor/themes/editor_scale.h"
#include "scene/gui/label.h"
#include "scene/gui/tree.h"
class GDExtensionPluginCreatorBase;
void ProjectSettingsGDExtension::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_VISIBILITY_CHANGED:
case NOTIFICATION_WM_WINDOW_FOCUS_IN: {
if (is_visible_in_tree()) {
_update_extension_tree();
}
} break;
case NOTIFICATION_READY: {
extension_list->connect("button_clicked", callable_mp(this, &ProjectSettingsGDExtension::_cell_button_pressed));
extension_list->connect("item_activated", callable_mp(this, &ProjectSettingsGDExtension::_on_item_activated));
} break;
}
}
void ProjectSettingsGDExtension::_cell_button_pressed(Object *p_item, int p_column, int p_id, MouseButton p_button) {
if (p_button != MouseButton::LEFT) {
return;
}
TreeItem *item = Object::cast_to<TreeItem>(p_item);
if (item == nullptr) {
return;
}
if (p_id == COLUMN_RELOAD) {
const String path = item->get_metadata(COLUMN_PATH);
GDExtensionManager::get_singleton()->reload_extension(path);
_update_extension_tree();
}
}
void ProjectSettingsGDExtension::_on_item_activated() {
TreeItem *item = extension_list->get_selected();
if (item == nullptr) {
return;
}
const String global_path = ProjectSettings::get_singleton()->globalize_path(item->get_metadata(COLUMN_PATH));
OS::get_singleton()->shell_open(global_path);
}
void ProjectSettingsGDExtension::_update_extension_tree() {
extension_list->clear();
TreeItem *root = extension_list->create_item();
GDExtensionManager *gdext_man = GDExtensionManager::get_singleton();
const Vector<String> extensions = gdext_man->get_loaded_extensions();
for (const String &extension_path : extensions) {
const Ref<GDExtension> gdextension = gdext_man->get_extension(extension_path);
ERR_CONTINUE(gdextension.is_null());
TreeItem *item = extension_list->create_item(root);
item->set_text(COLUMN_PATH, extension_path);
Ref<ConfigFile> gdext_config;
gdext_config.instantiate();
Error err = gdext_config->load(extension_path);
ERR_CONTINUE(err != OK);
item->set_text(COLUMN_MIN_VERSION, gdext_config->get_value("configuration", "compatibility_minimum", ""));
item->set_text(COLUMN_MAX_VERSION, gdext_config->get_value("configuration", "compatibility_maximum", ""));
if (gdextension->is_reloadable()) {
item->add_button(COLUMN_RELOAD, get_editor_theme_icon(SNAME("Reload")), COLUMN_RELOAD, false, TTRC("Reload Extension"));
}
item->set_metadata(COLUMN_PATH, extension_path);
}
}
ProjectSettingsGDExtension::ProjectSettingsGDExtension() {
// Create the title label.
HBoxContainer *title_hb = memnew(HBoxContainer);
Label *label = memnew(Label(TTRC("Installed GDExtensions:")));
label->set_theme_type_variation("HeaderSmall");
title_hb->add_child(label);
title_hb->add_spacer();
add_child(title_hb);
// Create the tree.
extension_list = memnew(Tree);
extension_list->set_v_size_flags(SIZE_EXPAND_FILL);
extension_list->set_hide_root(true);
extension_list->set_theme_type_variation("TreeTable");
extension_list->set_hide_folding(true);
// Configure tree columns.
extension_list->set_columns(COLUMN_MAX);
extension_list->set_column_titles_visible(true);
extension_list->set_column_title(COLUMN_PATH, TTRC("Path"));
extension_list->set_column_title(COLUMN_MIN_VERSION, TTRC("Min Version"));
extension_list->set_column_title(COLUMN_MAX_VERSION, TTRC("Max Version"));
extension_list->set_column_title(COLUMN_RELOAD, TTRC("Reload"));
extension_list->set_column_title_alignment(COLUMN_PATH, HORIZONTAL_ALIGNMENT_LEFT);
extension_list->set_column_title_alignment(COLUMN_MIN_VERSION, HORIZONTAL_ALIGNMENT_LEFT);
extension_list->set_column_title_alignment(COLUMN_MAX_VERSION, HORIZONTAL_ALIGNMENT_LEFT);
extension_list->set_column_title_alignment(COLUMN_RELOAD, HORIZONTAL_ALIGNMENT_LEFT);
extension_list->set_column_expand(COLUMN_PATH, true);
extension_list->set_column_expand(COLUMN_MIN_VERSION, false);
extension_list->set_column_expand(COLUMN_MAX_VERSION, false);
extension_list->set_column_expand(COLUMN_RELOAD, false);
extension_list->set_column_clip_content(COLUMN_PATH, true);
extension_list->set_column_clip_content(COLUMN_MIN_VERSION, true);
extension_list->set_column_clip_content(COLUMN_MAX_VERSION, true);
extension_list->set_column_clip_content(COLUMN_RELOAD, true);
extension_list->set_column_custom_minimum_width(COLUMN_PATH, 300 * EDSCALE);
extension_list->set_column_custom_minimum_width(COLUMN_MIN_VERSION, 100 * EDSCALE);
extension_list->set_column_custom_minimum_width(COLUMN_MAX_VERSION, 100 * EDSCALE);
extension_list->set_column_custom_minimum_width(COLUMN_RELOAD, 40 * EDSCALE);
add_child(extension_list);
}