/**************************************************************************/ /* tts_windows.cpp */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #include "tts_windows.h" #include "tts_driver_sapi.h" #ifdef WINRT_ENABLED #include "tts_driver_onecore.h" #endif TTS_Windows *TTS_Windows::singleton = nullptr; TTS_Windows *TTS_Windows::get_singleton() { return singleton; } bool TTS_Windows::is_speaking() const { if (driver) { return driver->is_speaking(); } return false; } bool TTS_Windows::is_paused() const { if (driver) { return driver->is_paused(); } return false; } Array TTS_Windows::get_voices() const { if (driver) { return driver->get_voices(); } return Array(); } void TTS_Windows::speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int64_t p_utterance_id, bool p_interrupt) { if (driver) { driver->speak(p_text, p_voice, p_volume, p_pitch, p_rate, p_utterance_id, p_interrupt); } } void TTS_Windows::pause() { if (driver) { driver->pause(); } } void TTS_Windows::resume() { if (driver) { driver->resume(); } } void TTS_Windows::stop() { if (driver) { driver->stop(); } } void TTS_Windows::process_events() { if (driver) { driver->process_events(); } } TTS_Windows::TTS_Windows() { #ifdef WINRT_ENABLED // Try OneCore driver. if (!driver) { driver = memnew(TTSDriverOneCore); if (!driver->init()) { memdelete(driver); driver = nullptr; } } #endif // Try SAPI driver. if (!driver) { driver = memnew(TTSDriverSAPI); if (!driver->init()) { memdelete(driver); driver = nullptr; } } } TTS_Windows::~TTS_Windows() { if (driver) { memdelete(driver); } }