/**************************************************************************/ /* display_server_macos_base.mm */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #import "display_server_macos_base.h" #import "godot_application_delegate.h" #import "key_mapping_macos.h" #import "tts_macos.h" #include "core/config/project_settings.h" #include "core/os/main_loop.h" #include "core/os/os.h" #include "drivers/png/png_driver_common.h" #if defined(RD_ENABLED) #include "servers/rendering/rendering_context_driver.h" #include "servers/rendering/rendering_device.h" #endif #import void DisplayServerMacOSBase::_mouse_update_mode() { DisplayServerEnums::MouseMode wanted_mouse_mode = mouse_mode_override_enabled ? mouse_mode_override : mouse_mode_base; if (wanted_mouse_mode == mouse_mode) { return; } DisplayServerEnums::MouseMode prev_mode = mouse_mode; mouse_mode = wanted_mouse_mode; _mouse_apply_mode(prev_mode, wanted_mouse_mode); } void DisplayServerMacOSBase::mouse_set_mode(DisplayServerEnums::MouseMode p_mode) { ERR_FAIL_INDEX(p_mode, DisplayServerEnums::MouseMode::MOUSE_MODE_MAX); if (p_mode == mouse_mode_base) { return; } mouse_mode_base = p_mode; _mouse_update_mode(); } DisplayServerEnums::MouseMode DisplayServerMacOSBase::mouse_get_mode() const { return mouse_mode; } void DisplayServerMacOSBase::mouse_set_mode_override(DisplayServerEnums::MouseMode p_mode) { ERR_FAIL_INDEX(p_mode, DisplayServerEnums::MouseMode::MOUSE_MODE_MAX); if (p_mode == mouse_mode_override) { return; } mouse_mode_override = p_mode; _mouse_update_mode(); } DisplayServerEnums::MouseMode DisplayServerMacOSBase::mouse_get_mode_override() const { return mouse_mode_override; } void DisplayServerMacOSBase::mouse_set_mode_override_enabled(bool p_override_enabled) { if (p_override_enabled == mouse_mode_override_enabled) { return; } mouse_mode_override_enabled = p_override_enabled; _mouse_update_mode(); } bool DisplayServerMacOSBase::mouse_is_mode_override_enabled() const { return mouse_mode_override_enabled; } void DisplayServerMacOSBase::clipboard_set(const String &p_text) { _THREAD_SAFE_METHOD_ NSString *copiedString = [NSString stringWithUTF8String:p_text.utf8().get_data()]; NSArray *copiedStringArray = [NSArray arrayWithObject:copiedString]; NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; [pasteboard clearContents]; [pasteboard writeObjects:copiedStringArray]; } String DisplayServerMacOSBase::clipboard_get() const { _THREAD_SAFE_METHOD_ NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; NSDictionary *options = [NSDictionary dictionary]; BOOL ok = [pasteboard canReadObjectForClasses:classArray options:options]; if (!ok) { return ""; } NSArray *objectsToPaste = [pasteboard readObjectsForClasses:classArray options:options]; if (!objectsToPaste || [objectsToPaste count] < 1) { return ""; } NSString *string = [objectsToPaste objectAtIndex:0]; String ret; ret.append_utf8([string UTF8String]); return ret; } Ref DisplayServerMacOSBase::clipboard_get_image() const { Ref image; NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSString *result = [pasteboard availableTypeFromArray:[NSArray arrayWithObjects:NSPasteboardTypeTIFF, NSPasteboardTypePNG, nil]]; if (!result) { return image; } NSData *data = [pasteboard dataForType:result]; if (!data) { return image; } NSBitmapImageRep *bitmap = [NSBitmapImageRep imageRepWithData:data]; NSData *pngData = [bitmap representationUsingType:NSBitmapImageFileTypePNG properties:@{}]; image.instantiate(); PNGDriverCommon::png_to_image((const uint8_t *)pngData.bytes, pngData.length, false, image); return image; } bool DisplayServerMacOSBase::clipboard_has() const { NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSArray *classArray = [NSArray arrayWithObject:[NSString class]]; NSDictionary *options = [NSDictionary dictionary]; return [pasteboard canReadObjectForClasses:classArray options:options]; } bool DisplayServerMacOSBase::clipboard_has_image() const { NSPasteboard *pasteboard = [NSPasteboard generalPasteboard]; NSString *result = [pasteboard availableTypeFromArray:[NSArray arrayWithObjects:NSPasteboardTypeTIFF, NSPasteboardTypePNG, nil]]; return result; } CGDirectDisplayID DisplayServerMacOSBase::_get_display_id_for_screen(NSScreen *p_screen) { #if __MAC_OS_X_VERSION_MAX_ALLOWED >= 260000 if (@available(macOS 26.0, *)) { return [p_screen CGDirectDisplayID]; } else { return [[p_screen deviceDescription][@"NSScreenNumber"] unsignedIntValue]; } #else return [[p_screen deviceDescription][@"NSScreenNumber"] unsignedIntValue]; #endif } void DisplayServerMacOSBase::initialize_tts() const { const_cast(this)->tts = [[TTS_MacOS alloc] init]; } bool DisplayServerMacOSBase::tts_is_speaking() const { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL_V(tts, false); return [tts isSpeaking]; } bool DisplayServerMacOSBase::tts_is_paused() const { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL_V(tts, false); return [tts isPaused]; } TypedArray DisplayServerMacOSBase::tts_get_voices() const { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL_V(tts, TypedArray()); return [tts getVoices]; } void DisplayServerMacOSBase::tts_speak(const String &p_text, const String &p_voice, int p_volume, float p_pitch, float p_rate, int64_t p_utterance_id, bool p_interrupt) { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL(tts); [tts speak:p_text voice:p_voice volume:p_volume pitch:p_pitch rate:p_rate utterance_id:p_utterance_id interrupt:p_interrupt]; } void DisplayServerMacOSBase::tts_pause() { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL(tts); [tts pauseSpeaking]; } void DisplayServerMacOSBase::tts_resume() { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL(tts); [tts resumeSpeaking]; } void DisplayServerMacOSBase::tts_stop() { if (unlikely(!tts)) { initialize_tts(); } ERR_FAIL_NULL(tts); [tts stopSpeaking]; } void DisplayServerMacOSBase::_update_keyboard_layouts() const { kbd_layouts.clear(); current_layout = 0; TISInputSourceRef cur_source = TISCopyCurrentKeyboardInputSource(); NSString *cur_name = (__bridge NSString *)TISGetInputSourceProperty(cur_source, kTISPropertyLocalizedName); CFRelease(cur_source); // Enum IME layouts. NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false); for (NSUInteger i = 0; i < [list_ime count]; i++) { LayoutInfo ly; NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); ly.name.append_utf8([name UTF8String]); NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyInputSourceLanguages); ly.code.append_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); kbd_layouts.push_back(ly); if ([name isEqualToString:cur_name]) { current_layout = kbd_layouts.size() - 1; } } // Enum plain keyboard layouts. NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false); for (NSUInteger i = 0; i < [list_kbd count]; i++) { LayoutInfo ly; NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); ly.name.append_utf8([name UTF8String]); NSArray *langs = (__bridge NSArray *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyInputSourceLanguages); ly.code.append_utf8([(NSString *)[langs objectAtIndex:0] UTF8String]); kbd_layouts.push_back(ly); if ([name isEqualToString:cur_name]) { current_layout = kbd_layouts.size() - 1; } } keyboard_layout_dirty = false; } void DisplayServerMacOSBase::_keyboard_layout_changed(CFNotificationCenterRef center, void *observer, CFStringRef name, const void *object, CFDictionaryRef user_info) { DisplayServerMacOSBase *ds = (DisplayServerMacOSBase *)DisplayServer::get_singleton(); if (ds) { ds->keyboard_layout_dirty = true; } } int DisplayServerMacOSBase::keyboard_get_layout_count() const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } return kbd_layouts.size(); } void DisplayServerMacOSBase::keyboard_set_current_layout(int p_index) { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } ERR_FAIL_INDEX(p_index, kbd_layouts.size()); NSString *cur_name = [NSString stringWithUTF8String:kbd_layouts[p_index].name.utf8().get_data()]; NSDictionary *filter_kbd = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardLayout }; NSArray *list_kbd = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_kbd, false); for (NSUInteger i = 0; i < [list_kbd count]; i++) { NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i], kTISPropertyLocalizedName); if ([name isEqualToString:cur_name]) { TISSelectInputSource((__bridge TISInputSourceRef)[list_kbd objectAtIndex:i]); break; } } NSDictionary *filter_ime = @{ (NSString *)kTISPropertyInputSourceType : (NSString *)kTISTypeKeyboardInputMode }; NSArray *list_ime = (__bridge NSArray *)TISCreateInputSourceList((__bridge CFDictionaryRef)filter_ime, false); for (NSUInteger i = 0; i < [list_ime count]; i++) { NSString *name = (__bridge NSString *)TISGetInputSourceProperty((__bridge TISInputSourceRef)[list_ime objectAtIndex:i], kTISPropertyLocalizedName); if ([name isEqualToString:cur_name]) { TISSelectInputSource((__bridge TISInputSourceRef)[list_ime objectAtIndex:i]); break; } } } int DisplayServerMacOSBase::keyboard_get_current_layout() const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } return current_layout; } String DisplayServerMacOSBase::keyboard_get_layout_language(int p_index) const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); return kbd_layouts[p_index].code; } String DisplayServerMacOSBase::keyboard_get_layout_name(int p_index) const { if (keyboard_layout_dirty) { _update_keyboard_layouts(); } ERR_FAIL_INDEX_V(p_index, kbd_layouts.size(), ""); return kbd_layouts[p_index].name; } Key DisplayServerMacOSBase::keyboard_get_keycode_from_physical(Key p_keycode) const { if (p_keycode == Key::PAUSE || p_keycode == Key::NONE) { return p_keycode; } Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK; Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK; unsigned int macos_keycode = KeyMappingMacOS::unmap_key(keycode_no_mod); return (Key)(KeyMappingMacOS::remap_key(macos_keycode, 0, false) | modifiers); } Key DisplayServerMacOSBase::keyboard_get_label_from_physical(Key p_keycode) const { if (p_keycode == Key::PAUSE || p_keycode == Key::NONE) { return p_keycode; } Key modifiers = p_keycode & KeyModifierMask::MODIFIER_MASK; Key keycode_no_mod = p_keycode & KeyModifierMask::CODE_MASK; unsigned int macos_keycode = KeyMappingMacOS::unmap_key(keycode_no_mod); return (Key)(KeyMappingMacOS::remap_key(macos_keycode, 0, true) | modifiers); } void DisplayServerMacOSBase::show_emoji_and_symbol_picker() const { [[NSApplication sharedApplication] orderFrontCharacterPalette:nil]; } bool DisplayServerMacOSBase::is_dark_mode_supported() const { if (@available(macOS 10.14, *)) { return true; } else { return false; } } bool DisplayServerMacOSBase::is_dark_mode() const { if (@available(macOS 10.14, *)) { if (![[NSUserDefaults standardUserDefaults] objectForKey:@"AppleInterfaceStyle"]) { return false; } else { return ([[[NSUserDefaults standardUserDefaults] stringForKey:@"AppleInterfaceStyle"] isEqual:@"Dark"]); } } else { return false; } } Color DisplayServerMacOSBase::get_accent_color() const { if (@available(macOS 10.14, *)) { __block NSColor *color = nullptr; if (@available(macOS 11.0, *)) { [NSApp.effectiveAppearance performAsCurrentDrawingAppearance:^{ color = [[NSColor controlAccentColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]]; }]; if (!color) { color = [[NSColor controlAccentColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]]; } } else { NSAppearance *saved_appearance = [NSAppearance currentAppearance]; [NSAppearance setCurrentAppearance:[NSApp effectiveAppearance]]; color = [[NSColor controlAccentColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]]; [NSAppearance setCurrentAppearance:saved_appearance]; } if (color) { CGFloat components[4]; [color getRed:&components[0] green:&components[1] blue:&components[2] alpha:&components[3]]; return Color(components[0], components[1], components[2], components[3]); } else { return Color(0, 0, 0, 0); } } else { return Color(0, 0, 0, 0); } } Color DisplayServerMacOSBase::get_base_color() const { if (@available(macOS 10.14, *)) { __block NSColor *color = nullptr; if (@available(macOS 11.0, *)) { [NSApp.effectiveAppearance performAsCurrentDrawingAppearance:^{ color = [[NSColor windowBackgroundColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]]; }]; if (!color) { color = [[NSColor controlColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]]; } } else { NSAppearance *saved_appearance = [NSAppearance currentAppearance]; [NSAppearance setCurrentAppearance:[NSApp effectiveAppearance]]; color = [[NSColor controlColor] colorUsingColorSpace:[NSColorSpace genericRGBColorSpace]]; [NSAppearance setCurrentAppearance:saved_appearance]; } if (color) { CGFloat components[4]; [color getRed:&components[0] green:&components[1] blue:&components[2] alpha:&components[3]]; return Color(components[0], components[1], components[2], components[3]); } else { return Color(0, 0, 0, 0); } } else { return Color(0, 0, 0, 0); } } void DisplayServerMacOSBase::set_system_theme_change_callback(const Callable &p_callable) { system_theme_changed = p_callable; } bool DisplayServerMacOSBase::screen_is_kept_on() const { return (screen_keep_on_assertion); } void DisplayServerMacOSBase::screen_set_keep_on(bool p_enable) { if (screen_keep_on_assertion) { IOPMAssertionRelease(screen_keep_on_assertion); screen_keep_on_assertion = kIOPMNullAssertionID; } if (p_enable) { String app_name_string = GLOBAL_GET("application/config/name"); NSString *name = [NSString stringWithUTF8String:(app_name_string.is_empty() ? "Godot Engine" : app_name_string.utf8().get_data())]; NSString *reason = @"Godot Engine running with display/window/energy_saving/keep_screen_on = true"; IOPMAssertionCreateWithDescription(kIOPMAssertPreventUserIdleDisplaySleep, (__bridge CFStringRef)name, (__bridge CFStringRef)reason, (__bridge CFStringRef)reason, nullptr, 0, nullptr, &screen_keep_on_assertion); } } int DisplayServerMacOSBase::accessibility_should_increase_contrast() const { return [(GodotApplicationDelegate *)[[NSApplication sharedApplication] delegate] getHighContrast]; } int DisplayServerMacOSBase::accessibility_should_reduce_animation() const { return [(GodotApplicationDelegate *)[[NSApplication sharedApplication] delegate] getReduceMotion]; } int DisplayServerMacOSBase::accessibility_should_reduce_transparency() const { return [(GodotApplicationDelegate *)[[NSApplication sharedApplication] delegate] getReduceTransparency]; } int DisplayServerMacOSBase::accessibility_screen_reader_active() const { return [(GodotApplicationDelegate *)[[NSApplication sharedApplication] delegate] getVoiceOver]; } void DisplayServerMacOSBase::update_im_text(const Point2i &p_selection, const String &p_text) { im_selection = p_selection; im_text = p_text; OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_OS_IME_UPDATE); } Point2i DisplayServerMacOSBase::ime_get_selection() const { return im_selection; } String DisplayServerMacOSBase::ime_get_text() const { return im_text; } DisplayServerEnums::CursorShape DisplayServerMacOSBase::cursor_get_shape() const { return cursor_shape; } void DisplayServerMacOSBase::beep() const { NSBeep(); } int DisplayServerMacOSBase::get_primary_screen() const { return 0; } float DisplayServerMacOSBase::screen_get_refresh_rate(int p_screen) const { _THREAD_SAFE_METHOD_ p_screen = _get_screen_index(p_screen); int screen_count = get_screen_count(); ERR_FAIL_INDEX_V(p_screen, screen_count, SCREEN_REFRESH_RATE_FALLBACK); NSArray *screenArray = [NSScreen screens]; if ((NSUInteger)p_screen < [screenArray count]) { NSScreen *screen = [screenArray objectAtIndex:p_screen]; const CGDisplayModeRef displayMode = CGDisplayCopyDisplayMode(_get_display_id_for_screen(screen)); const double displayRefreshRate = CGDisplayModeGetRefreshRate(displayMode); return (float)displayRefreshRate; } ERR_PRINT("An error occurred while trying to get the screen refresh rate."); return SCREEN_REFRESH_RATE_FALLBACK; } void DisplayServerMacOSBase::emit_system_theme_changed() { if (system_theme_changed.is_valid()) { Variant ret; Callable::CallError ce; system_theme_changed.callp(nullptr, 0, ret, ce); if (ce.error != Callable::CallError::CALL_OK) { ERR_PRINT(vformat("Failed to execute system theme changed callback: %s.", Variant::get_callable_error_text(system_theme_changed, nullptr, 0, ce))); } } } // MARK: - HDR / EDR void DisplayServerMacOSBase::_update_hdr_output(DisplayServerEnums::WindowID p_window, const HDROutput &p_hdr) { #ifdef RD_ENABLED if (!rendering_context) { return; } CGFloat max_potential_edr, max_edr; window_get_edr_values(p_window, &max_potential_edr, &max_edr); bool desired_hdr_enabled = p_hdr.requested && max_potential_edr > 1.0f; bool current_hdr_enabled = rendering_context->window_get_hdr_output_enabled(p_window); bool hdr_state_changed = false; if (current_hdr_enabled != desired_hdr_enabled) { rendering_context->window_set_hdr_output_enabled(p_window, desired_hdr_enabled); hdr_state_changed = true; } float new_reference_luminance = _calculate_current_reference_luminance(max_potential_edr, max_edr); float current_ref_luminance = rendering_context->window_get_hdr_output_reference_luminance(p_window); if (!Math::is_equal_approx(current_ref_luminance, new_reference_luminance)) { rendering_context->window_set_hdr_output_reference_luminance(p_window, new_reference_luminance); rendering_context->window_set_hdr_output_linear_luminance_scale(p_window, new_reference_luminance); hdr_state_changed = true; } float new_max_luminance = p_hdr.is_auto_max_luminance() ? max_potential_edr * HARDWARE_REFERENCE_LUMINANCE_NITS : p_hdr.max_luminance; float current_max_luminance = rendering_context->window_get_hdr_output_max_luminance(p_window); if (!Math::is_equal_approx(current_max_luminance, new_max_luminance)) { rendering_context->window_set_hdr_output_max_luminance(p_window, new_max_luminance); hdr_state_changed = true; } if (hdr_state_changed) { send_window_event_by_id(DisplayServerEnums::WINDOW_EVENT_OUTPUT_MAX_LINEAR_VALUE_CHANGED, p_window); } #endif } bool DisplayServerMacOSBase::window_is_hdr_output_supported(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), false); bool renderer_supports_hdr_output = false; #if defined(RD_ENABLED) if (rendering_device && rendering_device->has_feature(RenderingDevice::Features::SUPPORTS_HDR_OUTPUT)) { renderer_supports_hdr_output = true; } #endif if (!renderer_supports_hdr_output) { return false; } CGFloat max_potential_edr; window_get_edr_values(p_window, &max_potential_edr, nullptr); return max_potential_edr > 1.0f; } void DisplayServerMacOSBase::window_request_hdr_output(const bool p_enabled, DisplayServerEnums::WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!has_window(p_window)); if (p_enabled) { bool renderer_supports_hdr_output = false; #if defined(RD_ENABLED) if (rendering_device && rendering_device->has_feature(RenderingDevice::Features::SUPPORTS_HDR_OUTPUT)) { renderer_supports_hdr_output = true; } #endif if (!renderer_supports_hdr_output) { WARN_PRINT("HDR output requested, but is not supported by the renderer or rendering device driver."); return; } } HDROutput &hdr = _get_hdr_output(p_window); hdr.requested = p_enabled; _update_hdr_output(p_window, hdr); } bool DisplayServerMacOSBase::window_is_hdr_output_requested(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), false); return _get_hdr_output(p_window).requested; } bool DisplayServerMacOSBase::window_is_hdr_output_enabled(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), false); #if defined(RD_ENABLED) if (rendering_context) { return rendering_context->window_get_hdr_output_enabled(p_window); } #endif return false; } void DisplayServerMacOSBase::window_set_hdr_output_reference_luminance(const float p_reference_luminance, DisplayServerEnums::WindowID p_window) { ERR_PRINT_ONCE("Manually setting reference white luminance is not supported on Apple devices, as they provide a user-facing brightness setting that directly controls reference white luminance."); } float DisplayServerMacOSBase::window_get_hdr_output_reference_luminance(DisplayServerEnums::WindowID p_window) const { return -1.0f; // Always auto-adjusted by the OS on Apple platforms. } constexpr float DisplayServerMacOSBase::_calculate_current_reference_luminance(CGFloat p_max_potential_edr_value, CGFloat p_max_edr_value) const { return (p_max_potential_edr_value * HARDWARE_REFERENCE_LUMINANCE_NITS) / p_max_edr_value; } float DisplayServerMacOSBase::window_get_hdr_output_current_reference_luminance(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), 0.0); #if defined(RD_ENABLED) if (rendering_context) { return rendering_context->window_get_hdr_output_reference_luminance(p_window); } #endif return 200.0f; } void DisplayServerMacOSBase::window_set_hdr_output_max_luminance(const float p_max_luminance, DisplayServerEnums::WindowID p_window) { _THREAD_SAFE_METHOD_ ERR_FAIL_COND(!has_window(p_window)); HDROutput &hdr = _get_hdr_output(p_window); if (hdr.max_luminance == p_max_luminance) { return; } hdr.max_luminance = p_max_luminance; _update_hdr_output(p_window, hdr); } float DisplayServerMacOSBase::window_get_hdr_output_max_luminance(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), 0.0); return _get_hdr_output(p_window).max_luminance; } float DisplayServerMacOSBase::window_get_hdr_output_current_max_luminance(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), 0.0); const HDROutput &hdr = _get_hdr_output(p_window); if (hdr.is_auto_max_luminance()) { CGFloat max_potential_edr; window_get_edr_values(p_window, &max_potential_edr, nullptr); return max_potential_edr * HARDWARE_REFERENCE_LUMINANCE_NITS; } return hdr.max_luminance; } float DisplayServerMacOSBase::window_get_output_max_linear_value(DisplayServerEnums::WindowID p_window) const { _THREAD_SAFE_METHOD_ ERR_FAIL_COND_V(!has_window(p_window), 1.0); #if defined(RD_ENABLED) if (rendering_context) { return rendering_context->window_get_output_max_linear_value(p_window); } #endif return 1.0f; // SDR } DisplayServerMacOSBase::DisplayServerMacOSBase() { KeyMappingMacOS::initialize(); // Init TTS bool tts_enabled = GLOBAL_GET("audio/general/text_to_speech"); if (tts_enabled) { initialize_tts(); } screen_set_keep_on(GLOBAL_GET("display/window/energy_saving/keep_screen_on")); // Register to be notified on keyboard layout changes. CFNotificationCenterAddObserver(CFNotificationCenterGetDistributedCenter(), nullptr, _keyboard_layout_changed, kTISNotifySelectedKeyboardInputSourceChanged, nullptr, CFNotificationSuspensionBehaviorDeliverImmediately); } DisplayServerMacOSBase::~DisplayServerMacOSBase() { if (screen_keep_on_assertion) { IOPMAssertionRelease(screen_keep_on_assertion); screen_keep_on_assertion = kIOPMNullAssertionID; } CFNotificationCenterRemoveObserver(CFNotificationCenterGetDistributedCenter(), nullptr, kTISNotifySelectedKeyboardInputSourceChanged, nullptr); }