/**************************************************************************/ /* display_server_apple_embedded.h */ /**************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ /* https://godotengine.org */ /**************************************************************************/ /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ /* "Software"), to deal in the Software without restriction, including */ /* without limitation the rights to use, copy, modify, merge, publish, */ /* distribute, sublicense, and/or sell copies of the Software, and to */ /* permit persons to whom the Software is furnished to do so, subject to */ /* the following conditions: */ /* */ /* The above copyright notice and this permission notice shall be */ /* included in all copies or substantial portions of the Software. */ /* */ /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /**************************************************************************/ #pragma once #include "core/os/thread_safe.h" #include "servers/display/display_server.h" #if defined(RD_ENABLED) #include "servers/rendering/renderer_rd/renderer_compositor_rd.h" #include "servers/rendering/rendering_device.h" #if defined(VULKAN_ENABLED) #import "drivers/apple_embedded/rendering_context_driver_vulkan_apple_embedded.h" #include #endif // VULKAN_ENABLED #if defined(METAL_ENABLED) #import "drivers/metal/rendering_context_driver_metal.h" #endif // METAL_ENABLED #endif // RD_ENABLED #if defined(GLES3_ENABLED) #include "drivers/gles3/rasterizer_gles3.h" #endif // GLES3_ENABLED #import #import class InputEvent; class NativeMenu; /// "Embedded" as in "Embedded Device". class DisplayServerAppleEmbedded : public DisplayServer { GDSOFTCLASS(DisplayServerAppleEmbedded, DisplayServer); _THREAD_SAFE_CLASS_ #if defined(RD_ENABLED) RenderingContextDriver *rendering_context = nullptr; RenderingDevice *rendering_device = nullptr; #endif NativeMenu *native_menu = nullptr; id tts = nullptr; DisplayServerEnums::ScreenOrientation screen_orientation; ObjectID window_attached_instance_id; Callable window_event_callback; Callable window_resize_callback; Callable input_event_callback; Callable input_text_callback; Callable system_theme_changed; int virtual_keyboard_height = 0; void perform_event(const Ref &p_event); void initialize_tts() const; bool edr_requested = false; void _update_hdr_output(bool edr_headroom_changed); float _calculate_current_reference_luminance() const; protected: virtual bool _screen_hdr_is_supported() const { return false; } virtual float _screen_potential_edr_headroom() const { return 1.0f; } virtual float _screen_current_edr_headroom() const { return 1.0f; } float hardware_reference_luminance_nits = 100.0f; DisplayServerAppleEmbedded(const String &p_rendering_driver, DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::VSyncMode p_vsync_mode, uint32_t p_flags, const Vector2i *p_position, const Vector2i &p_resolution, int p_screen, DisplayServerEnums::Context p_context, int64_t p_parent_window, Error &r_error); ~DisplayServerAppleEmbedded(); public: String rendering_driver; static DisplayServerAppleEmbedded *get_singleton(); static Vector get_rendering_drivers_func(); // MARK: - Events virtual void process_events() override; virtual void window_set_rect_changed_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual void window_set_window_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual void window_set_input_event_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual void window_set_input_text_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual void window_set_drop_files_callback(const Callable &p_callable, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; static void _dispatch_input_events(const Ref &p_event); void send_input_event(const Ref &p_event) const; void send_input_text(const String &p_text) const; void send_window_event(DisplayServerEnums::WindowEvent p_event) const; void _window_callback(const Callable &p_callable, const Variant &p_arg) const; void emit_system_theme_changed(); // MARK: - Input // MARK: Touches and Apple Pencil void touch_press(int p_idx, int p_x, int p_y, bool p_pressed, bool p_double_click); void touch_drag(int p_idx, int p_prev_x, int p_prev_y, int p_x, int p_y, float p_pressure, Vector2 p_tilt); void touches_canceled(int p_idx); // MARK: Keyboard void key(Key p_key, char32_t p_char, Key p_unshifted, Key p_physical, NSInteger p_modifier, bool p_pressed, KeyLocation p_location); bool is_keyboard_active() const; // MARK: Motion void update_gravity(const Vector3 &p_gravity); void update_accelerometer(const Vector3 &p_accelerometer); void update_magnetometer(const Vector3 &p_magnetometer); void update_gyroscope(const Vector3 &p_gyroscope); // MARK: - virtual bool has_feature(DisplayServerEnums::Feature p_feature) const override; virtual bool tts_is_speaking() const override; virtual bool tts_is_paused() const override; virtual TypedArray tts_get_voices() const override; virtual void tts_speak(const String &p_text, const String &p_voice, int p_volume = 50, float p_pitch = 1.f, float p_rate = 1.f, int64_t p_utterance_id = 0, bool p_interrupt = false) override; virtual void tts_pause() override; virtual void tts_resume() override; virtual void tts_stop() override; virtual bool is_dark_mode_supported() const override; virtual bool is_dark_mode() const override; virtual void set_system_theme_change_callback(const Callable &p_callable) override; virtual Rect2i get_display_safe_area() const override; virtual int get_screen_count() const override; virtual int get_primary_screen() const override; virtual Point2i screen_get_position(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override; virtual Size2i screen_get_size(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override; virtual Rect2i screen_get_usable_rect(int p_screen = DisplayServerEnums::SCREEN_OF_MAIN_WINDOW) const override; virtual Vector get_window_list() const override; virtual DisplayServerEnums::WindowID get_window_at_screen_position(const Point2i &p_position) const override; virtual int64_t window_get_native_handle(DisplayServerEnums::HandleType p_handle_type, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_attach_instance_id(ObjectID p_instance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual ObjectID window_get_attached_instance_id(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_title(const String &p_title, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual int window_get_current_screen(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_current_screen(int p_screen, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual Point2i window_get_position(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual Point2i window_get_position_with_decorations(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_position(const Point2i &p_position, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual void window_set_transient(DisplayServerEnums::WindowID p_window, DisplayServerEnums::WindowID p_parent) override; virtual void window_set_max_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual Size2i window_get_max_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_min_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual Size2i window_get_min_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_size(const Size2i p_size, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual Size2i window_get_size(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual Size2i window_get_size_with_decorations(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_mode(DisplayServerEnums::WindowMode p_mode, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual DisplayServerEnums::WindowMode window_get_mode(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual bool window_is_maximize_allowed(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_flag(DisplayServerEnums::WindowFlags p_flag, bool p_enabled, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual bool window_get_flag(DisplayServerEnums::WindowFlags p_flag, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_request_attention(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual void window_move_to_foreground(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual bool window_is_focused(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual float screen_get_max_scale() const override; virtual void screen_set_orientation(DisplayServerEnums::ScreenOrientation p_orientation, int p_screen) override; virtual DisplayServerEnums::ScreenOrientation screen_get_orientation(int p_screen) const override; virtual bool window_can_draw(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual bool can_any_window_draw() const override; virtual void window_set_vsync_mode(DisplayServerEnums::VSyncMode p_vsync_mode, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual DisplayServerEnums::VSyncMode window_get_vsync_mode(DisplayServerEnums::WindowID p_vsync_mode) const override; virtual bool is_touchscreen_available() const override; virtual void virtual_keyboard_show(const String &p_existing_text, const Rect2 &p_screen_rect, DisplayServerEnums::VirtualKeyboardType p_type, int p_max_length, int p_cursor_start, int p_cursor_end) override; virtual void virtual_keyboard_hide() override; void virtual_keyboard_set_height(int height); virtual int virtual_keyboard_get_height() const override; virtual bool has_hardware_keyboard() const override; virtual void clipboard_set(const String &p_text) override; virtual String clipboard_get() const override; virtual void screen_set_keep_on(bool p_enable) override; virtual bool screen_is_kept_on() const override; // MARK: - HDR / EDR void current_edr_headroom_changed(); virtual bool window_is_hdr_output_supported(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_request_hdr_output(const bool p_enabled, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual bool window_is_hdr_output_requested(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual bool window_is_hdr_output_enabled(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_hdr_output_reference_luminance(const float p_reference_luminance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual float window_get_hdr_output_reference_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual float window_get_hdr_output_current_reference_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual void window_set_hdr_output_max_luminance(const float p_max_luminance, DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) override; virtual float window_get_hdr_output_max_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual float window_get_hdr_output_current_max_luminance(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; virtual float window_get_output_max_linear_value(DisplayServerEnums::WindowID p_window = DisplayServerEnums::MAIN_WINDOW_ID) const override; void resize_window(CGSize size); virtual void swap_buffers() override {} virtual void set_native_icon(const String &p_filename) override; virtual void set_icon(const Ref &p_icon) override; };