fix: doors don't swallow the player
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@ -31,6 +31,7 @@ transform = Transform3D(1, 0, 1.7484555e-07, 0, 1, 0, -1.7484555e-07, 0, 1, 3.96
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.007880747, 0, 1)
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[node name="CSGCombiner3D" type="CSGCombiner3D" parent="." unique_id=571841778]
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use_collision = true
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[node name="CSGBox3D" type="CSGBox3D" parent="CSGCombiner3D" unique_id=696613224]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.072718024, -0.26384306, 0.83848715)
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