chore: adjusted firerate of eye enemies

This commit is contained in:
Sara Gerretsen 2026-06-23 11:21:55 +02:00
parent 3f477bb725
commit 65dc5fc228

View file

@ -24,7 +24,7 @@ radius = 10.89209
[node name="EnemyOrb" type="EnemyOrb" unique_id=856275320]
projectile = ExtResource("1_sf38o")
shoot_delay = 2.0
shoot_delay = 0.5
[node name="Indicator" type="MeshInstance3D" parent="." unique_id=1713530325]
material_override = SubResource("StandardMaterial3D_nndud")