diff --git a/project/assets/character/player/player.blend b/project/assets/character/player/player.blend index c191b125..d694c75e 100644 --- a/project/assets/character/player/player.blend +++ b/project/assets/character/player/player.blend @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:c7e6b59e6a7e946970d2f43ced3d79f34aaba49b483fbb174abbd6aeb972ec59 -size 389829 +oid sha256:8aa47f2598d859a97ef4d6c1cad74cb456ad03c87da6a86de69427039438ba0e +size 409730 diff --git a/project/assets/character/player/player.blend.import b/project/assets/character/player/player.blend.import index 0192c969..671bf92a 100644 --- a/project/assets/character/player/player.blend.import +++ b/project/assets/character/player/player.blend.import @@ -16516,6 +16516,11 @@ _subresources={ "use_external/fallback_path": "res://assets/character/player/character_mouth.tres", "use_external/path": "uid://b3swqavp44sbs" }, +"Powerup": { +"use_external/enabled": true, +"use_external/fallback_path": "res://assets/materials/kaleidoscope_mosaic.tres", +"use_external/path": "uid://6ton7xdddycw" +}, "Top": { "use_external/enabled": true, "use_external/fallback_path": "res://assets/character/player/player_jacket.tres", diff --git a/project/assets/character/player/player.blend1 b/project/assets/character/player/player.blend1 index 355c7c6a..86048e0f 100644 Binary files a/project/assets/character/player/player.blend1 and b/project/assets/character/player/player.blend1 differ diff --git a/project/assets/character/player/player.tscn b/project/assets/character/player/player.tscn index e718cbb2..74e55c03 100644 --- a/project/assets/character/player/player.tscn +++ b/project/assets/character/player/player.tscn @@ -4,15 +4,14 @@ [node name="PlayerModel" unique_id=1710695753 instance=ExtResource("1_1oybq")] -[node name="HumanArmature" parent="." index="0" unique_id=1805116765] +[node name="HumanArmature" parent="." index="0" unique_id=1896649604] transform = Transform3D(-1, 0, -8.742278e-08, 0, 1, 0, 8.742278e-08, 0, -1, 0, 0, 0) -[node name="Eyes" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(300994428) index="2" unique_id=401820682] +[node name="Eyes" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(1440142689) index="2" unique_id=1884078126] layers = 3 -[node name="Mouth" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(300994428) index="4" unique_id=1998558296] +[node name="Mouth" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(1440142689) index="4" unique_id=224250952] layers = 3 -[node name="Skin" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(300994428) index="5" unique_id=1373263424] +[node name="Skin" parent="HumanArmature/Skeleton3D" parent_id_path=PackedInt32Array(1440142689) index="6" unique_id=579811232] unique_name_in_owner = true -instance_shader_parameters/health = 1.0