chore: removed engine
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13849 changed files with 0 additions and 7324366 deletions
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/**************************************************************************/
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/* gdscript_docgen.cpp */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "gdscript_docgen.h"
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#include "../gdscript.h"
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#include "core/config/project_settings.h"
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HashMap<String, String> GDScriptDocGen::singletons;
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String GDScriptDocGen::_get_script_name(const String &p_path) {
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const HashMap<String, String>::ConstIterator E = singletons.find(p_path);
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if (E) {
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return E->value;
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}
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return p_path.trim_prefix("res://").quote();
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}
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String GDScriptDocGen::_get_class_name(const GDP::ClassNode &p_class) {
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const GDP::ClassNode *curr_class = &p_class;
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if (!curr_class->identifier) { // All inner classes have an identifier, so this is the outer class.
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return _get_script_name(curr_class->fqcn);
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}
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String full_name = curr_class->identifier->name;
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while (curr_class->outer) {
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curr_class = curr_class->outer;
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if (!curr_class->identifier) { // All inner classes have an identifier, so this is the outer class.
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return vformat("%s.%s", _get_script_name(curr_class->fqcn), full_name);
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}
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full_name = vformat("%s.%s", curr_class->identifier->name, full_name);
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}
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return full_name;
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}
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void GDScriptDocGen::_doctype_from_gdtype(const GDType &p_gdtype, String &r_type, String &r_enum, bool p_is_return) {
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if (!p_gdtype.is_hard_type()) {
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r_type = "Variant";
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return;
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}
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switch (p_gdtype.kind) {
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case GDType::BUILTIN:
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if (p_gdtype.builtin_type == Variant::NIL) {
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r_type = p_is_return ? "void" : "null";
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return;
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}
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if (p_gdtype.builtin_type == Variant::ARRAY && p_gdtype.has_container_element_type(0)) {
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_doctype_from_gdtype(p_gdtype.get_container_element_type(0), r_type, r_enum);
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if (!r_enum.is_empty()) {
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r_type = "int[]";
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r_enum += "[]";
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return;
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}
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if (!r_type.is_empty() && r_type != "Variant") {
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r_type += "[]";
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return;
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}
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}
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if (p_gdtype.builtin_type == Variant::DICTIONARY && p_gdtype.has_container_element_types()) {
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String key, value;
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_doctype_from_gdtype(p_gdtype.get_container_element_type_or_variant(0), key, r_enum);
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_doctype_from_gdtype(p_gdtype.get_container_element_type_or_variant(1), value, r_enum);
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if (key != "Variant" || value != "Variant") {
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r_type = "Dictionary[" + key + ", " + value + "]";
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return;
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}
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}
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r_type = Variant::get_type_name(p_gdtype.builtin_type);
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return;
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case GDType::NATIVE:
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if (p_gdtype.is_meta_type) {
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//r_type = GDScriptNativeClass::get_class_static();
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r_type = "Object"; // "GDScriptNativeClass" refers to a blank page.
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return;
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}
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r_type = p_gdtype.native_type;
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return;
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case GDType::SCRIPT:
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if (p_gdtype.is_meta_type) {
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r_type = p_gdtype.script_type.is_valid() ? p_gdtype.script_type->get_class_name() : Script::get_class_static();
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return;
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}
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if (p_gdtype.script_type.is_valid()) {
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if (p_gdtype.script_type->get_global_name() != StringName()) {
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r_type = p_gdtype.script_type->get_global_name();
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return;
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}
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if (!p_gdtype.script_type->get_path().is_empty()) {
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r_type = _get_script_name(p_gdtype.script_type->get_path());
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return;
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}
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}
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if (!p_gdtype.script_path.is_empty()) {
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r_type = _get_script_name(p_gdtype.script_path);
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return;
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}
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r_type = "Object";
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return;
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case GDType::CLASS:
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if (p_gdtype.is_meta_type) {
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r_type = GDScript::get_class_static();
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return;
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}
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r_type = _get_class_name(*p_gdtype.class_type);
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return;
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case GDType::ENUM:
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if (p_gdtype.is_meta_type) {
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r_type = "Dictionary";
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return;
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}
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r_type = "int";
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r_enum = String(p_gdtype.native_type).replace("::", ".");
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if (r_enum.begins_with("res://")) {
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int dot_pos = r_enum.rfind_char('.');
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if (dot_pos >= 0) {
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r_enum = _get_script_name(r_enum.left(dot_pos)) + r_enum.substr(dot_pos);
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} else {
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r_enum = _get_script_name(r_enum);
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}
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}
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return;
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case GDType::VARIANT:
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case GDType::RESOLVING:
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case GDType::UNRESOLVED:
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r_type = "Variant";
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return;
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}
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}
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String GDScriptDocGen::_docvalue_from_variant(const Variant &p_variant, int p_recursion_level) {
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constexpr int MAX_RECURSION_LEVEL = 2;
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switch (p_variant.get_type()) {
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case Variant::STRING:
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return String(p_variant).c_escape().quote();
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case Variant::OBJECT:
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return "<Object>";
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case Variant::DICTIONARY: {
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const Dictionary dict = p_variant;
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String result;
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if (dict.is_typed()) {
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result += "Dictionary[";
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Ref<Script> key_script = dict.get_typed_key_script();
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if (key_script.is_valid()) {
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if (key_script->get_global_name() != StringName()) {
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result += key_script->get_global_name();
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} else if (!key_script->get_path().get_file().is_empty()) {
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result += key_script->get_path().get_file();
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} else {
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result += dict.get_typed_key_class_name();
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}
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} else if (dict.get_typed_key_class_name() != StringName()) {
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result += dict.get_typed_key_class_name();
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} else if (dict.is_typed_key()) {
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result += Variant::get_type_name((Variant::Type)dict.get_typed_key_builtin());
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} else {
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result += "Variant";
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}
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result += ", ";
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Ref<Script> value_script = dict.get_typed_value_script();
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if (value_script.is_valid()) {
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if (value_script->get_global_name() != StringName()) {
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result += value_script->get_global_name();
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} else if (!value_script->get_path().get_file().is_empty()) {
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result += value_script->get_path().get_file();
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} else {
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result += dict.get_typed_value_class_name();
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}
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} else if (dict.get_typed_value_class_name() != StringName()) {
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result += dict.get_typed_value_class_name();
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} else if (dict.is_typed_value()) {
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result += Variant::get_type_name((Variant::Type)dict.get_typed_value_builtin());
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} else {
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result += "Variant";
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}
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result += "](";
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}
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if (dict.is_empty()) {
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result += "{}";
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} else if (p_recursion_level > MAX_RECURSION_LEVEL) {
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result += "{...}";
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} else {
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result += "{";
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LocalVector<Variant> keys = dict.get_key_list();
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keys.sort_custom<StringLikeVariantOrder>();
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for (uint32_t i = 0; i < keys.size(); i++) {
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const Variant &key = keys[i];
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if (i > 0) {
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result += ", ";
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}
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result += _docvalue_from_variant(key, p_recursion_level + 1) + ": " + _docvalue_from_variant(dict[key], p_recursion_level + 1);
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}
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result += "}";
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}
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if (dict.is_typed()) {
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result += ")";
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}
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return result;
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} break;
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case Variant::ARRAY: {
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const Array array = p_variant;
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String result;
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if (array.is_typed()) {
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result += "Array[";
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Ref<Script> script = array.get_typed_script();
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if (script.is_valid()) {
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if (script->get_global_name() != StringName()) {
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result += script->get_global_name();
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} else if (!script->get_path().get_file().is_empty()) {
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result += script->get_path().get_file();
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} else {
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result += array.get_typed_class_name();
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}
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} else if (array.get_typed_class_name() != StringName()) {
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result += array.get_typed_class_name();
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} else {
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result += Variant::get_type_name((Variant::Type)array.get_typed_builtin());
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}
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result += "](";
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}
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if (array.is_empty()) {
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result += "[]";
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} else if (p_recursion_level > MAX_RECURSION_LEVEL) {
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result += "[...]";
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} else {
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result += "[";
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for (int i = 0; i < array.size(); i++) {
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if (i > 0) {
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result += ", ";
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}
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result += _docvalue_from_variant(array[i], p_recursion_level + 1);
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}
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result += "]";
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}
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if (array.is_typed()) {
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result += ")";
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}
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return result;
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} break;
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default:
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return p_variant.get_construct_string();
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}
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}
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String GDScriptDocGen::docvalue_from_expression(const GDP::ExpressionNode *p_expression) {
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ERR_FAIL_NULL_V(p_expression, String());
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if (p_expression->is_constant) {
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return _docvalue_from_variant(p_expression->reduced_value);
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}
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switch (p_expression->type) {
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case GDP::Node::ARRAY: {
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const GDP::ArrayNode *array = static_cast<const GDP::ArrayNode *>(p_expression);
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return array->elements.is_empty() ? "[]" : "[...]";
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} break;
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case GDP::Node::CALL: {
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const GDP::CallNode *call = static_cast<const GDP::CallNode *>(p_expression);
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if (call->get_callee_type() == GDP::Node::IDENTIFIER) {
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return call->function_name.operator String() + (call->arguments.is_empty() ? "()" : "(...)");
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}
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} break;
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case GDP::Node::DICTIONARY: {
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const GDP::DictionaryNode *dict = static_cast<const GDP::DictionaryNode *>(p_expression);
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return dict->elements.is_empty() ? "{}" : "{...}";
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} break;
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case GDP::Node::IDENTIFIER: {
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const GDP::IdentifierNode *id = static_cast<const GDP::IdentifierNode *>(p_expression);
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return id->name;
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} break;
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default: {
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// Nothing to do.
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} break;
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}
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return "<unknown>";
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}
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void GDScriptDocGen::_generate_docs(GDScript *p_script, const GDP::ClassNode *p_class) {
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p_script->_clear_doc();
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DocData::ClassDoc &doc = p_script->doc;
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doc.is_script_doc = true;
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if (p_script->local_name == StringName()) {
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// This is an outer unnamed class.
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doc.name = _get_script_name(p_script->get_script_path());
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} else {
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// This is an inner or global outer class.
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doc.name = p_script->local_name;
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if (p_script->_owner) {
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doc.name = p_script->_owner->doc.name + "." + doc.name;
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}
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}
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doc.script_path = p_script->get_script_path();
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if (p_script->base.is_valid() && p_script->base->is_valid()) {
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if (!p_script->base->doc.name.is_empty()) {
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doc.inherits = p_script->base->doc.name;
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} else {
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doc.inherits = p_script->base->get_instance_base_type();
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}
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} else if (p_script->native.is_valid()) {
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doc.inherits = p_script->native->get_name();
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}
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doc.brief_description = p_class->doc_data.brief;
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doc.description = p_class->doc_data.description;
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for (const Pair<String, String> &p : p_class->doc_data.tutorials) {
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DocData::TutorialDoc td;
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td.title = p.first;
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td.link = p.second;
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doc.tutorials.append(td);
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}
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doc.is_deprecated = p_class->doc_data.is_deprecated;
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doc.deprecated_message = p_class->doc_data.deprecated_message;
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doc.is_experimental = p_class->doc_data.is_experimental;
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doc.experimental_message = p_class->doc_data.experimental_message;
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for (const GDP::ClassNode::Member &member : p_class->members) {
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switch (member.type) {
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case GDP::ClassNode::Member::CLASS: {
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const GDP::ClassNode *inner_class = member.m_class;
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const StringName &class_name = inner_class->identifier->name;
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p_script->member_lines[class_name] = inner_class->start_line;
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// Recursively generate inner class docs.
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// Needs inner GDScripts to exist: previously generated in GDScriptCompiler::make_scripts().
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GDScriptDocGen::_generate_docs(*p_script->subclasses[class_name], inner_class);
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} break;
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case GDP::ClassNode::Member::CONSTANT: {
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const GDP::ConstantNode *m_const = member.constant;
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const StringName &const_name = member.constant->identifier->name;
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p_script->member_lines[const_name] = m_const->start_line;
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DocData::ConstantDoc const_doc;
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const_doc.name = const_name;
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const_doc.value = _docvalue_from_variant(m_const->initializer->reduced_value);
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const_doc.is_value_valid = true;
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_doctype_from_gdtype(m_const->get_datatype(), const_doc.type, const_doc.enumeration);
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const_doc.description = m_const->doc_data.description;
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const_doc.is_deprecated = m_const->doc_data.is_deprecated;
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const_doc.deprecated_message = m_const->doc_data.deprecated_message;
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const_doc.is_experimental = m_const->doc_data.is_experimental;
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const_doc.experimental_message = m_const->doc_data.experimental_message;
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doc.constants.push_back(const_doc);
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} break;
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case GDP::ClassNode::Member::FUNCTION: {
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const GDP::FunctionNode *m_func = member.function;
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const StringName &func_name = m_func->identifier->name;
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p_script->member_lines[func_name] = m_func->start_line;
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DocData::MethodDoc method_doc;
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method_doc.name = func_name;
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method_doc.description = m_func->doc_data.description;
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method_doc.is_deprecated = m_func->doc_data.is_deprecated;
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method_doc.deprecated_message = m_func->doc_data.deprecated_message;
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method_doc.is_experimental = m_func->doc_data.is_experimental;
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method_doc.experimental_message = m_func->doc_data.experimental_message;
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if (m_func->is_vararg()) {
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if (!method_doc.qualifiers.is_empty()) {
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method_doc.qualifiers += " ";
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||||
}
|
||||
method_doc.qualifiers += "vararg";
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method_doc.rest_argument.name = m_func->rest_parameter->identifier->name;
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_doctype_from_gdtype(m_func->rest_parameter->get_datatype(), method_doc.rest_argument.type, method_doc.rest_argument.enumeration);
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}
|
||||
if (m_func->is_abstract) {
|
||||
if (!method_doc.qualifiers.is_empty()) {
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||||
method_doc.qualifiers += " ";
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||||
}
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||||
method_doc.qualifiers += "abstract";
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||||
}
|
||||
if (m_func->is_static) {
|
||||
if (!method_doc.qualifiers.is_empty()) {
|
||||
method_doc.qualifiers += " ";
|
||||
}
|
||||
method_doc.qualifiers += "static";
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||||
}
|
||||
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||||
if (func_name == "_init") {
|
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method_doc.return_type = "void";
|
||||
} else if (m_func->return_type) {
|
||||
// `m_func->return_type->get_datatype()` is a metatype.
|
||||
_doctype_from_gdtype(m_func->get_datatype(), method_doc.return_type, method_doc.return_enum, true);
|
||||
} else if (!m_func->body->has_return) {
|
||||
// If no `return` statement, then return type is `void`, not `Variant`.
|
||||
method_doc.return_type = "void";
|
||||
} else {
|
||||
method_doc.return_type = "Variant";
|
||||
}
|
||||
|
||||
for (const GDP::ParameterNode *p : m_func->parameters) {
|
||||
DocData::ArgumentDoc arg_doc;
|
||||
arg_doc.name = p->identifier->name;
|
||||
_doctype_from_gdtype(p->get_datatype(), arg_doc.type, arg_doc.enumeration);
|
||||
if (p->initializer != nullptr) {
|
||||
arg_doc.default_value = docvalue_from_expression(p->initializer);
|
||||
}
|
||||
method_doc.arguments.push_back(arg_doc);
|
||||
}
|
||||
|
||||
doc.methods.push_back(method_doc);
|
||||
} break;
|
||||
|
||||
case GDP::ClassNode::Member::SIGNAL: {
|
||||
const GDP::SignalNode *m_signal = member.signal;
|
||||
const StringName &signal_name = m_signal->identifier->name;
|
||||
|
||||
p_script->member_lines[signal_name] = m_signal->start_line;
|
||||
|
||||
DocData::MethodDoc signal_doc;
|
||||
signal_doc.name = signal_name;
|
||||
signal_doc.description = m_signal->doc_data.description;
|
||||
signal_doc.is_deprecated = m_signal->doc_data.is_deprecated;
|
||||
signal_doc.deprecated_message = m_signal->doc_data.deprecated_message;
|
||||
signal_doc.is_experimental = m_signal->doc_data.is_experimental;
|
||||
signal_doc.experimental_message = m_signal->doc_data.experimental_message;
|
||||
|
||||
for (const GDP::ParameterNode *p : m_signal->parameters) {
|
||||
DocData::ArgumentDoc arg_doc;
|
||||
arg_doc.name = p->identifier->name;
|
||||
_doctype_from_gdtype(p->get_datatype(), arg_doc.type, arg_doc.enumeration);
|
||||
signal_doc.arguments.push_back(arg_doc);
|
||||
}
|
||||
|
||||
doc.signals.push_back(signal_doc);
|
||||
} break;
|
||||
|
||||
case GDP::ClassNode::Member::VARIABLE: {
|
||||
const GDP::VariableNode *m_var = member.variable;
|
||||
const StringName &var_name = m_var->identifier->name;
|
||||
|
||||
p_script->member_lines[var_name] = m_var->start_line;
|
||||
|
||||
DocData::PropertyDoc prop_doc;
|
||||
prop_doc.name = var_name;
|
||||
prop_doc.description = m_var->doc_data.description;
|
||||
prop_doc.is_deprecated = m_var->doc_data.is_deprecated;
|
||||
prop_doc.deprecated_message = m_var->doc_data.deprecated_message;
|
||||
prop_doc.is_experimental = m_var->doc_data.is_experimental;
|
||||
prop_doc.experimental_message = m_var->doc_data.experimental_message;
|
||||
_doctype_from_gdtype(m_var->get_datatype(), prop_doc.type, prop_doc.enumeration);
|
||||
|
||||
switch (m_var->property) {
|
||||
case GDP::VariableNode::PROP_NONE:
|
||||
break;
|
||||
case GDP::VariableNode::PROP_INLINE:
|
||||
if (m_var->setter != nullptr) {
|
||||
prop_doc.setter = m_var->setter->identifier->name;
|
||||
}
|
||||
if (m_var->getter != nullptr) {
|
||||
prop_doc.getter = m_var->getter->identifier->name;
|
||||
}
|
||||
break;
|
||||
case GDP::VariableNode::PROP_SETGET:
|
||||
if (m_var->setter_pointer != nullptr) {
|
||||
prop_doc.setter = m_var->setter_pointer->name;
|
||||
}
|
||||
if (m_var->getter_pointer != nullptr) {
|
||||
prop_doc.getter = m_var->getter_pointer->name;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (m_var->initializer != nullptr) {
|
||||
prop_doc.default_value = docvalue_from_expression(m_var->initializer);
|
||||
}
|
||||
|
||||
prop_doc.overridden = false;
|
||||
|
||||
doc.properties.push_back(prop_doc);
|
||||
} break;
|
||||
|
||||
case GDP::ClassNode::Member::ENUM: {
|
||||
const GDP::EnumNode *m_enum = member.m_enum;
|
||||
StringName name = m_enum->identifier->name;
|
||||
|
||||
p_script->member_lines[name] = m_enum->start_line;
|
||||
|
||||
DocData::EnumDoc enum_doc;
|
||||
enum_doc.description = m_enum->doc_data.description;
|
||||
enum_doc.is_deprecated = m_enum->doc_data.is_deprecated;
|
||||
enum_doc.deprecated_message = m_enum->doc_data.deprecated_message;
|
||||
enum_doc.is_experimental = m_enum->doc_data.is_experimental;
|
||||
enum_doc.experimental_message = m_enum->doc_data.experimental_message;
|
||||
doc.enums[name] = enum_doc;
|
||||
|
||||
for (const GDP::EnumNode::Value &val : m_enum->values) {
|
||||
DocData::ConstantDoc const_doc;
|
||||
const_doc.name = val.identifier->name;
|
||||
const_doc.value = _docvalue_from_variant(val.value);
|
||||
const_doc.is_value_valid = true;
|
||||
const_doc.type = "int";
|
||||
const_doc.enumeration = name;
|
||||
const_doc.description = val.doc_data.description;
|
||||
const_doc.is_deprecated = val.doc_data.is_deprecated;
|
||||
const_doc.deprecated_message = val.doc_data.deprecated_message;
|
||||
const_doc.is_experimental = val.doc_data.is_experimental;
|
||||
const_doc.experimental_message = val.doc_data.experimental_message;
|
||||
|
||||
doc.constants.push_back(const_doc);
|
||||
}
|
||||
|
||||
} break;
|
||||
|
||||
case GDP::ClassNode::Member::ENUM_VALUE: {
|
||||
const GDP::EnumNode::Value &m_enum_val = member.enum_value;
|
||||
const StringName &name = m_enum_val.identifier->name;
|
||||
|
||||
p_script->member_lines[name] = m_enum_val.identifier->start_line;
|
||||
|
||||
DocData::ConstantDoc const_doc;
|
||||
const_doc.name = name;
|
||||
const_doc.value = _docvalue_from_variant(m_enum_val.value);
|
||||
const_doc.is_value_valid = true;
|
||||
const_doc.type = "int";
|
||||
const_doc.enumeration = "@unnamed_enums";
|
||||
const_doc.description = m_enum_val.doc_data.description;
|
||||
const_doc.is_deprecated = m_enum_val.doc_data.is_deprecated;
|
||||
const_doc.deprecated_message = m_enum_val.doc_data.deprecated_message;
|
||||
const_doc.is_experimental = m_enum_val.doc_data.is_experimental;
|
||||
const_doc.experimental_message = m_enum_val.doc_data.experimental_message;
|
||||
doc.constants.push_back(const_doc);
|
||||
} break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Add doc to the outer-most class.
|
||||
p_script->_add_doc(doc);
|
||||
}
|
||||
|
||||
void GDScriptDocGen::generate_docs(GDScript *p_script, const GDP::ClassNode *p_class) {
|
||||
for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : ProjectSettings::get_singleton()->get_autoload_list()) {
|
||||
if (E.value.is_singleton) {
|
||||
singletons[E.value.path] = E.key;
|
||||
}
|
||||
}
|
||||
_generate_docs(p_script, p_class);
|
||||
singletons.clear();
|
||||
}
|
||||
|
||||
// This method is needed for the editor, since during autocompletion the script is not compiled, only analyzed.
|
||||
void GDScriptDocGen::doctype_from_gdtype(const GDType &p_gdtype, String &r_type, String &r_enum, bool p_is_return) {
|
||||
for (const KeyValue<StringName, ProjectSettings::AutoloadInfo> &E : ProjectSettings::get_singleton()->get_autoload_list()) {
|
||||
if (E.value.is_singleton) {
|
||||
singletons[E.value.path] = E.key;
|
||||
}
|
||||
}
|
||||
_doctype_from_gdtype(p_gdtype, r_type, r_enum, p_is_return);
|
||||
singletons.clear();
|
||||
}
|
||||
|
|
@ -1,53 +0,0 @@
|
|||
/**************************************************************************/
|
||||
/* gdscript_docgen.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../gdscript_parser.h"
|
||||
|
||||
#include "core/doc_data.h"
|
||||
|
||||
class GDScriptDocGen {
|
||||
using GDP = GDScriptParser;
|
||||
using GDType = GDP::DataType;
|
||||
|
||||
static HashMap<String, String> singletons; // Script path to singleton name.
|
||||
|
||||
static String _get_script_name(const String &p_path);
|
||||
static String _get_class_name(const GDP::ClassNode &p_class);
|
||||
static void _doctype_from_gdtype(const GDType &p_gdtype, String &r_type, String &r_enum, bool p_is_return = false);
|
||||
static String _docvalue_from_variant(const Variant &p_variant, int p_recursion_level = 1);
|
||||
static void _generate_docs(GDScript *p_script, const GDP::ClassNode *p_class);
|
||||
|
||||
public:
|
||||
static void generate_docs(GDScript *p_script, const GDP::ClassNode *p_class);
|
||||
static void doctype_from_gdtype(const GDType &p_gdtype, String &r_type, String &r_enum, bool p_is_return = false);
|
||||
static String docvalue_from_expression(const GDP::ExpressionNode *p_expression);
|
||||
};
|
||||
File diff suppressed because it is too large
Load diff
|
|
@ -1,118 +0,0 @@
|
|||
/**************************************************************************/
|
||||
/* gdscript_highlighter.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "editor/script/script_editor_plugin.h"
|
||||
|
||||
class GDScriptSyntaxHighlighter : public EditorSyntaxHighlighter {
|
||||
GDCLASS(GDScriptSyntaxHighlighter, EditorSyntaxHighlighter)
|
||||
|
||||
private:
|
||||
struct ColorRegion {
|
||||
enum Type {
|
||||
TYPE_NONE,
|
||||
TYPE_STRING, // `"` and `'`, optional prefix `&`, `^`, or `r`.
|
||||
TYPE_MULTILINE_STRING, // `"""` and `'''`, optional prefix `r`.
|
||||
TYPE_COMMENT, // `#` and `##`.
|
||||
TYPE_CODE_REGION, // `#region` and `#endregion`.
|
||||
};
|
||||
|
||||
Type type = TYPE_NONE;
|
||||
Color color;
|
||||
String start_key;
|
||||
String end_key;
|
||||
bool line_only = false;
|
||||
bool r_prefix = false;
|
||||
bool is_string = false; // `TYPE_STRING` or `TYPE_MULTILINE_STRING`.
|
||||
bool is_comment = false; // `TYPE_COMMENT` or `TYPE_CODE_REGION`.
|
||||
};
|
||||
Vector<ColorRegion> color_regions;
|
||||
HashMap<int, int> color_region_cache;
|
||||
|
||||
HashMap<StringName, Color> class_names;
|
||||
HashMap<StringName, Color> reserved_keywords;
|
||||
HashMap<StringName, Color> member_keywords;
|
||||
HashSet<StringName> global_functions;
|
||||
|
||||
enum Type {
|
||||
NONE,
|
||||
REGION,
|
||||
NODE_PATH,
|
||||
NODE_REF,
|
||||
ANNOTATION,
|
||||
STRING_NAME,
|
||||
SYMBOL,
|
||||
NUMBER,
|
||||
FUNCTION,
|
||||
SIGNAL,
|
||||
KEYWORD,
|
||||
MEMBER,
|
||||
IDENTIFIER,
|
||||
TYPE,
|
||||
};
|
||||
|
||||
// Colors.
|
||||
Color font_color;
|
||||
Color symbol_color;
|
||||
Color function_color;
|
||||
Color global_function_color;
|
||||
Color function_definition_color;
|
||||
Color built_in_type_color;
|
||||
Color number_color;
|
||||
Color member_variable_color;
|
||||
Color string_color;
|
||||
Color placeholder_color;
|
||||
Color node_path_color;
|
||||
Color node_ref_color;
|
||||
Color annotation_color;
|
||||
Color string_name_color;
|
||||
Color type_color;
|
||||
|
||||
enum CommentMarkerLevel {
|
||||
COMMENT_MARKER_CRITICAL,
|
||||
COMMENT_MARKER_WARNING,
|
||||
COMMENT_MARKER_NOTICE,
|
||||
COMMENT_MARKER_MAX,
|
||||
};
|
||||
Color comment_marker_colors[COMMENT_MARKER_MAX];
|
||||
HashMap<String, CommentMarkerLevel> comment_markers;
|
||||
|
||||
void add_color_region(ColorRegion::Type p_type, const String &p_start_key, const String &p_end_key, const Color &p_color, bool p_line_only = false, bool p_r_prefix = false);
|
||||
|
||||
public:
|
||||
virtual void _update_cache() override;
|
||||
virtual Dictionary _get_line_syntax_highlighting_impl(int p_line) override;
|
||||
|
||||
virtual String _get_name() const override;
|
||||
virtual PackedStringArray _get_supported_languages() const override;
|
||||
|
||||
virtual Ref<EditorSyntaxHighlighter> _create() const override;
|
||||
};
|
||||
|
|
@ -1,459 +0,0 @@
|
|||
/**************************************************************************/
|
||||
/* gdscript_translation_parser_plugin.cpp */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#include "gdscript_translation_parser_plugin.h"
|
||||
|
||||
#include "../gdscript.h"
|
||||
#include "../gdscript_analyzer.h"
|
||||
|
||||
#include "core/io/resource_loader.h"
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::get_recognized_extensions(List<String> *r_extensions) const {
|
||||
GDScriptLanguage::get_singleton()->get_recognized_extensions(r_extensions);
|
||||
}
|
||||
|
||||
Error GDScriptEditorTranslationParserPlugin::parse_file(const String &p_path, Vector<Vector<String>> *r_translations) {
|
||||
// Extract all translatable strings using the parsed tree from GDScriptParser.
|
||||
// The strategy is to find all ExpressionNode and AssignmentNode from the tree and extract strings if relevant, i.e
|
||||
// Search strings in ExpressionNode -> CallNode -> tr(), set_text(), set_placeholder() etc.
|
||||
// Search strings in AssignmentNode -> text = "__", tooltip_text = "__" etc.
|
||||
|
||||
Error err;
|
||||
Ref<Resource> loaded_res = ResourceLoader::load(p_path, "", ResourceFormatLoader::CACHE_MODE_REUSE, &err);
|
||||
ERR_FAIL_COND_V_MSG(err, err, "Failed to load " + p_path);
|
||||
|
||||
translations = r_translations;
|
||||
|
||||
Ref<GDScript> gdscript = loaded_res;
|
||||
String source_code = gdscript->get_source_code();
|
||||
|
||||
GDScriptParser parser;
|
||||
err = parser.parse(source_code, p_path, false);
|
||||
ERR_FAIL_COND_V_MSG(err, err, "Failed to parse GDScript with GDScriptParser.");
|
||||
|
||||
GDScriptAnalyzer analyzer(&parser);
|
||||
err = analyzer.analyze();
|
||||
ERR_FAIL_COND_V_MSG(err, err, "Failed to analyze GDScript with GDScriptAnalyzer.");
|
||||
|
||||
comment_data = &parser.comment_data;
|
||||
|
||||
// Traverse through the parsed tree from GDScriptParser.
|
||||
GDScriptParser::ClassNode *c = parser.get_tree();
|
||||
_traverse_class(c);
|
||||
|
||||
comment_data = nullptr;
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
bool GDScriptEditorTranslationParserPlugin::_is_constant_string(const GDScriptParser::ExpressionNode *p_expression) {
|
||||
ERR_FAIL_NULL_V(p_expression, false);
|
||||
return p_expression->is_constant && p_expression->reduced_value.is_string();
|
||||
}
|
||||
|
||||
String GDScriptEditorTranslationParserPlugin::_parse_comment(int p_line, bool &r_skip) const {
|
||||
// Parse inline comment.
|
||||
if (comment_data->has(p_line)) {
|
||||
const String stripped_comment = comment_data->get(p_line).comment.trim_prefix("#").strip_edges();
|
||||
|
||||
if (stripped_comment.begins_with("TRANSLATORS:")) {
|
||||
return stripped_comment.trim_prefix("TRANSLATORS:").strip_edges(true, false);
|
||||
}
|
||||
if (stripped_comment == "NO_TRANSLATE" || stripped_comment.begins_with("NO_TRANSLATE:")) {
|
||||
r_skip = true;
|
||||
return String();
|
||||
}
|
||||
}
|
||||
|
||||
// Parse multiline comment.
|
||||
String multiline_comment;
|
||||
for (int line = p_line - 1; comment_data->has(line) && comment_data->get(line).new_line; line--) {
|
||||
const String stripped_comment = comment_data->get(line).comment.trim_prefix("#").strip_edges();
|
||||
|
||||
if (stripped_comment.is_empty()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (multiline_comment.is_empty()) {
|
||||
multiline_comment = stripped_comment;
|
||||
} else {
|
||||
multiline_comment = stripped_comment + "\n" + multiline_comment;
|
||||
}
|
||||
|
||||
if (stripped_comment.begins_with("TRANSLATORS:")) {
|
||||
return multiline_comment.trim_prefix("TRANSLATORS:").strip_edges(true, false);
|
||||
}
|
||||
if (stripped_comment == "NO_TRANSLATE" || stripped_comment.begins_with("NO_TRANSLATE:")) {
|
||||
r_skip = true;
|
||||
return String();
|
||||
}
|
||||
}
|
||||
|
||||
return String();
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_add_id(const String &p_id, int p_line) {
|
||||
bool skip = false;
|
||||
const String comment = _parse_comment(p_line, skip);
|
||||
if (skip) {
|
||||
return;
|
||||
}
|
||||
|
||||
translations->push_back({ p_id, String(), String(), comment, itos(p_line) });
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_add_id_ctx_plural(const Vector<String> &p_id_ctx_plural, int p_line) {
|
||||
bool skip = false;
|
||||
const String comment = _parse_comment(p_line, skip);
|
||||
if (skip) {
|
||||
return;
|
||||
}
|
||||
|
||||
translations->push_back({ p_id_ctx_plural[0], p_id_ctx_plural[1], p_id_ctx_plural[2], comment, itos(p_line) });
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_traverse_class(const GDScriptParser::ClassNode *p_class) {
|
||||
for (int i = 0; i < p_class->members.size(); i++) {
|
||||
const GDScriptParser::ClassNode::Member &m = p_class->members[i];
|
||||
// Other member types can't contain translatable strings.
|
||||
switch (m.type) {
|
||||
case GDScriptParser::ClassNode::Member::CLASS:
|
||||
_traverse_class(m.m_class);
|
||||
break;
|
||||
case GDScriptParser::ClassNode::Member::FUNCTION:
|
||||
_traverse_function(m.function);
|
||||
break;
|
||||
case GDScriptParser::ClassNode::Member::VARIABLE:
|
||||
_assess_expression(m.variable->initializer);
|
||||
if (m.variable->property == GDScriptParser::VariableNode::PROP_INLINE) {
|
||||
_traverse_function(m.variable->setter);
|
||||
_traverse_function(m.variable->getter);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_traverse_function(const GDScriptParser::FunctionNode *p_func) {
|
||||
if (!p_func) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (int i = 0; i < p_func->parameters.size(); i++) {
|
||||
_assess_expression(p_func->parameters[i]->initializer);
|
||||
}
|
||||
_traverse_block(p_func->body);
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_traverse_block(const GDScriptParser::SuiteNode *p_suite) {
|
||||
if (!p_suite) {
|
||||
return;
|
||||
}
|
||||
|
||||
const Vector<GDScriptParser::Node *> &statements = p_suite->statements;
|
||||
for (int i = 0; i < statements.size(); i++) {
|
||||
const GDScriptParser::Node *statement = statements[i];
|
||||
|
||||
// BREAK, BREAKPOINT, CONSTANT, CONTINUE, and PASS are skipped because they can't contain translatable strings.
|
||||
switch (statement->type) {
|
||||
case GDScriptParser::Node::ASSERT: {
|
||||
const GDScriptParser::AssertNode *assert_node = static_cast<const GDScriptParser::AssertNode *>(statement);
|
||||
_assess_expression(assert_node->condition);
|
||||
_assess_expression(assert_node->message);
|
||||
} break;
|
||||
case GDScriptParser::Node::ASSIGNMENT: {
|
||||
_assess_assignment(static_cast<const GDScriptParser::AssignmentNode *>(statement));
|
||||
} break;
|
||||
case GDScriptParser::Node::FOR: {
|
||||
const GDScriptParser::ForNode *for_node = static_cast<const GDScriptParser::ForNode *>(statement);
|
||||
_assess_expression(for_node->list);
|
||||
_traverse_block(for_node->loop);
|
||||
} break;
|
||||
case GDScriptParser::Node::IF: {
|
||||
const GDScriptParser::IfNode *if_node = static_cast<const GDScriptParser::IfNode *>(statement);
|
||||
_assess_expression(if_node->condition);
|
||||
_traverse_block(if_node->true_block);
|
||||
_traverse_block(if_node->false_block);
|
||||
} break;
|
||||
case GDScriptParser::Node::MATCH: {
|
||||
const GDScriptParser::MatchNode *match_node = static_cast<const GDScriptParser::MatchNode *>(statement);
|
||||
_assess_expression(match_node->test);
|
||||
for (int j = 0; j < match_node->branches.size(); j++) {
|
||||
_traverse_block(match_node->branches[j]->guard_body);
|
||||
_traverse_block(match_node->branches[j]->block);
|
||||
}
|
||||
} break;
|
||||
case GDScriptParser::Node::RETURN: {
|
||||
_assess_expression(static_cast<const GDScriptParser::ReturnNode *>(statement)->return_value);
|
||||
} break;
|
||||
case GDScriptParser::Node::VARIABLE: {
|
||||
_assess_expression(static_cast<const GDScriptParser::VariableNode *>(statement)->initializer);
|
||||
} break;
|
||||
case GDScriptParser::Node::WHILE: {
|
||||
const GDScriptParser::WhileNode *while_node = static_cast<const GDScriptParser::WhileNode *>(statement);
|
||||
_assess_expression(while_node->condition);
|
||||
_traverse_block(while_node->loop);
|
||||
} break;
|
||||
default: {
|
||||
if (statement->is_expression()) {
|
||||
_assess_expression(static_cast<const GDScriptParser::ExpressionNode *>(statement));
|
||||
}
|
||||
} break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_assess_expression(const GDScriptParser::ExpressionNode *p_expression) {
|
||||
// Explore all ExpressionNodes to find CallNodes which contain translation strings, such as tr(), set_text() etc.
|
||||
// tr() can be embedded quite deep within multiple ExpressionNodes so need to dig down to search through all ExpressionNodes.
|
||||
if (!p_expression) {
|
||||
return;
|
||||
}
|
||||
|
||||
// GET_NODE, IDENTIFIER, LITERAL, PRELOAD, SELF, and TYPE are skipped because they can't contain translatable strings.
|
||||
switch (p_expression->type) {
|
||||
case GDScriptParser::Node::ARRAY: {
|
||||
const GDScriptParser::ArrayNode *array_node = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
|
||||
for (int i = 0; i < array_node->elements.size(); i++) {
|
||||
_assess_expression(array_node->elements[i]);
|
||||
}
|
||||
} break;
|
||||
case GDScriptParser::Node::ASSIGNMENT: {
|
||||
_assess_assignment(static_cast<const GDScriptParser::AssignmentNode *>(p_expression));
|
||||
} break;
|
||||
case GDScriptParser::Node::AWAIT: {
|
||||
_assess_expression(static_cast<const GDScriptParser::AwaitNode *>(p_expression)->to_await);
|
||||
} break;
|
||||
case GDScriptParser::Node::BINARY_OPERATOR: {
|
||||
const GDScriptParser::BinaryOpNode *binary_op_node = static_cast<const GDScriptParser::BinaryOpNode *>(p_expression);
|
||||
_assess_expression(binary_op_node->left_operand);
|
||||
_assess_expression(binary_op_node->right_operand);
|
||||
} break;
|
||||
case GDScriptParser::Node::CALL: {
|
||||
_assess_call(static_cast<const GDScriptParser::CallNode *>(p_expression));
|
||||
} break;
|
||||
case GDScriptParser::Node::CAST: {
|
||||
_assess_expression(static_cast<const GDScriptParser::CastNode *>(p_expression)->operand);
|
||||
} break;
|
||||
case GDScriptParser::Node::DICTIONARY: {
|
||||
const GDScriptParser::DictionaryNode *dict_node = static_cast<const GDScriptParser::DictionaryNode *>(p_expression);
|
||||
for (int i = 0; i < dict_node->elements.size(); i++) {
|
||||
_assess_expression(dict_node->elements[i].key);
|
||||
_assess_expression(dict_node->elements[i].value);
|
||||
}
|
||||
} break;
|
||||
case GDScriptParser::Node::LAMBDA: {
|
||||
_traverse_function(static_cast<const GDScriptParser::LambdaNode *>(p_expression)->function);
|
||||
} break;
|
||||
case GDScriptParser::Node::SUBSCRIPT: {
|
||||
const GDScriptParser::SubscriptNode *subscript_node = static_cast<const GDScriptParser::SubscriptNode *>(p_expression);
|
||||
_assess_expression(subscript_node->base);
|
||||
if (!subscript_node->is_attribute) {
|
||||
_assess_expression(subscript_node->index);
|
||||
}
|
||||
} break;
|
||||
case GDScriptParser::Node::TERNARY_OPERATOR: {
|
||||
const GDScriptParser::TernaryOpNode *ternary_op_node = static_cast<const GDScriptParser::TernaryOpNode *>(p_expression);
|
||||
_assess_expression(ternary_op_node->condition);
|
||||
_assess_expression(ternary_op_node->true_expr);
|
||||
_assess_expression(ternary_op_node->false_expr);
|
||||
} break;
|
||||
case GDScriptParser::Node::TYPE_TEST: {
|
||||
_assess_expression(static_cast<const GDScriptParser::TypeTestNode *>(p_expression)->operand);
|
||||
} break;
|
||||
case GDScriptParser::Node::UNARY_OPERATOR: {
|
||||
_assess_expression(static_cast<const GDScriptParser::UnaryOpNode *>(p_expression)->operand);
|
||||
} break;
|
||||
default: {
|
||||
} break;
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_assess_assignment(const GDScriptParser::AssignmentNode *p_assignment) {
|
||||
_assess_expression(p_assignment->assignee);
|
||||
_assess_expression(p_assignment->assigned_value);
|
||||
|
||||
// Extract the translatable strings coming from assignments. For example, get_node("Label").text = "____"
|
||||
|
||||
StringName assignee_name;
|
||||
if (p_assignment->assignee->type == GDScriptParser::Node::IDENTIFIER) {
|
||||
assignee_name = static_cast<const GDScriptParser::IdentifierNode *>(p_assignment->assignee)->name;
|
||||
} else if (p_assignment->assignee->type == GDScriptParser::Node::SUBSCRIPT) {
|
||||
const GDScriptParser::SubscriptNode *subscript = static_cast<const GDScriptParser::SubscriptNode *>(p_assignment->assignee);
|
||||
if (subscript->is_attribute && subscript->attribute) {
|
||||
assignee_name = subscript->attribute->name;
|
||||
} else if (subscript->index && _is_constant_string(subscript->index)) {
|
||||
assignee_name = subscript->index->reduced_value;
|
||||
}
|
||||
}
|
||||
|
||||
if (assignee_name != StringName() && assignment_patterns.has(assignee_name) && _is_constant_string(p_assignment->assigned_value)) {
|
||||
// If the assignment is towards one of the extract patterns (text, tooltip_text etc.), and the value is a constant string, we collect the string.
|
||||
_add_id(p_assignment->assigned_value->reduced_value, p_assignment->assigned_value->start_line);
|
||||
} else if (assignee_name == fd_filters) {
|
||||
// Extract from `get_node("FileDialog").filters = <filter array>`.
|
||||
_extract_fd_filter_array(p_assignment->assigned_value);
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_assess_call(const GDScriptParser::CallNode *p_call) {
|
||||
_assess_expression(p_call->callee);
|
||||
for (int i = 0; i < p_call->arguments.size(); i++) {
|
||||
_assess_expression(p_call->arguments[i]);
|
||||
}
|
||||
|
||||
// Extract the translatable strings coming from function calls. For example:
|
||||
// tr("___"), get_node("Label").set_text("____"), get_node("LineEdit").set_placeholder("____").
|
||||
|
||||
StringName function_name = p_call->function_name;
|
||||
|
||||
// Variables for extracting tr() and tr_n().
|
||||
Vector<String> id_ctx_plural;
|
||||
id_ctx_plural.resize(3);
|
||||
bool extract_id_ctx_plural = true;
|
||||
|
||||
if (function_name == tr_func || function_name == atr_func) {
|
||||
// Extract from `tr(id, ctx)` or `atr(id, ctx)`.
|
||||
for (int i = 0; i < p_call->arguments.size(); i++) {
|
||||
if (_is_constant_string(p_call->arguments[i])) {
|
||||
id_ctx_plural.write[i] = p_call->arguments[i]->reduced_value;
|
||||
} else {
|
||||
// Avoid adding something like tr("Flying dragon", var_context_level_1). We want to extract both id and context together.
|
||||
extract_id_ctx_plural = false;
|
||||
}
|
||||
}
|
||||
if (extract_id_ctx_plural) {
|
||||
_add_id_ctx_plural(id_ctx_plural, p_call->start_line);
|
||||
}
|
||||
} else if (function_name == trn_func || function_name == atrn_func) {
|
||||
// Extract from `tr_n(id, plural, n, ctx)` or `atr_n(id, plural, n, ctx)`.
|
||||
Vector<int> indices;
|
||||
indices.push_back(0);
|
||||
indices.push_back(3);
|
||||
indices.push_back(1);
|
||||
for (int i = 0; i < indices.size(); i++) {
|
||||
if (indices[i] >= p_call->arguments.size()) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_is_constant_string(p_call->arguments[indices[i]])) {
|
||||
id_ctx_plural.write[i] = p_call->arguments[indices[i]]->reduced_value;
|
||||
} else {
|
||||
extract_id_ctx_plural = false;
|
||||
}
|
||||
}
|
||||
if (extract_id_ctx_plural) {
|
||||
_add_id_ctx_plural(id_ctx_plural, p_call->start_line);
|
||||
}
|
||||
} else if (first_arg_patterns.has(function_name)) {
|
||||
if (!p_call->arguments.is_empty() && _is_constant_string(p_call->arguments[0])) {
|
||||
_add_id(p_call->arguments[0]->reduced_value, p_call->arguments[0]->start_line);
|
||||
}
|
||||
} else if (second_arg_patterns.has(function_name)) {
|
||||
if (p_call->arguments.size() > 1 && _is_constant_string(p_call->arguments[1])) {
|
||||
_add_id(p_call->arguments[1]->reduced_value, p_call->arguments[1]->start_line);
|
||||
}
|
||||
} else if (function_name == fd_add_filter) {
|
||||
if (p_call->arguments.size() == 1) {
|
||||
// The first parameter may contain a description, like `"*.jpg; JPEG Images"`.
|
||||
_extract_fd_filter_string(p_call->arguments[0], p_call->arguments[0]->start_line);
|
||||
} else if (p_call->arguments.size() >= 2) {
|
||||
// The second optional parameter can be a description.
|
||||
if (_is_constant_string(p_call->arguments[1])) {
|
||||
_add_id(p_call->arguments[1]->reduced_value, p_call->arguments[1]->start_line);
|
||||
}
|
||||
}
|
||||
} else if (function_name == fd_set_filter) {
|
||||
// Extract from `get_node("FileDialog").set_filters(<filter array>)`.
|
||||
if (!p_call->arguments.is_empty()) {
|
||||
_extract_fd_filter_array(p_call->arguments[0]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_extract_fd_filter_string(const GDScriptParser::ExpressionNode *p_expression, int p_line) {
|
||||
// Extract the description from `"filter; Description"` format.
|
||||
// The description part is optional, so we skip if it's missing or empty.
|
||||
if (_is_constant_string(p_expression)) {
|
||||
const PackedStringArray arr = p_expression->reduced_value.operator String().split(";", true, 1);
|
||||
if (arr.size() >= 2) {
|
||||
const String description = arr[1].strip_edges();
|
||||
if (!description.is_empty()) {
|
||||
_add_id(description, p_line);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void GDScriptEditorTranslationParserPlugin::_extract_fd_filter_array(const GDScriptParser::ExpressionNode *p_expression) {
|
||||
const GDScriptParser::ArrayNode *array_node = nullptr;
|
||||
|
||||
if (p_expression->type == GDScriptParser::Node::ARRAY) {
|
||||
// Extract from `["*.png ; PNG Images","*.gd ; GDScript Files"]` (implicit cast to `PackedStringArray`).
|
||||
array_node = static_cast<const GDScriptParser::ArrayNode *>(p_expression);
|
||||
} else if (p_expression->type == GDScriptParser::Node::CALL) {
|
||||
// Extract from `PackedStringArray(["*.png ; PNG Images","*.gd ; GDScript Files"])`.
|
||||
const GDScriptParser::CallNode *call_node = static_cast<const GDScriptParser::CallNode *>(p_expression);
|
||||
if (call_node->get_callee_type() == GDScriptParser::Node::IDENTIFIER && call_node->function_name == SNAME("PackedStringArray") && !call_node->arguments.is_empty() && call_node->arguments[0]->type == GDScriptParser::Node::ARRAY) {
|
||||
array_node = static_cast<const GDScriptParser::ArrayNode *>(call_node->arguments[0]);
|
||||
}
|
||||
}
|
||||
|
||||
if (array_node) {
|
||||
for (int i = 0; i < array_node->elements.size(); i++) {
|
||||
_extract_fd_filter_string(array_node->elements[i], array_node->elements[i]->start_line);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
GDScriptEditorTranslationParserPlugin::GDScriptEditorTranslationParserPlugin() {
|
||||
assignment_patterns.insert("text");
|
||||
assignment_patterns.insert("placeholder_text");
|
||||
assignment_patterns.insert("tooltip_text");
|
||||
|
||||
first_arg_patterns.insert("set_text");
|
||||
first_arg_patterns.insert("set_tooltip_text");
|
||||
first_arg_patterns.insert("set_placeholder");
|
||||
first_arg_patterns.insert("add_tab");
|
||||
first_arg_patterns.insert("add_check_item");
|
||||
first_arg_patterns.insert("add_item");
|
||||
first_arg_patterns.insert("add_multistate_item");
|
||||
first_arg_patterns.insert("add_radio_check_item");
|
||||
first_arg_patterns.insert("add_separator");
|
||||
first_arg_patterns.insert("add_submenu_item");
|
||||
|
||||
second_arg_patterns.insert("set_tab_title");
|
||||
second_arg_patterns.insert("add_icon_check_item");
|
||||
second_arg_patterns.insert("add_icon_item");
|
||||
second_arg_patterns.insert("add_icon_radio_check_item");
|
||||
second_arg_patterns.insert("set_item_text");
|
||||
}
|
||||
|
|
@ -1,83 +0,0 @@
|
|||
/**************************************************************************/
|
||||
/* gdscript_translation_parser_plugin.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "../gdscript_parser.h"
|
||||
#include "../gdscript_tokenizer.h"
|
||||
|
||||
#include "core/templates/hash_map.h"
|
||||
#include "core/templates/hash_set.h"
|
||||
#include "editor/translations/editor_translation_parser.h"
|
||||
|
||||
class GDScriptEditorTranslationParserPlugin : public EditorTranslationParserPlugin {
|
||||
GDCLASS(GDScriptEditorTranslationParserPlugin, EditorTranslationParserPlugin);
|
||||
|
||||
const HashMap<int, GDScriptTokenizer::CommentData> *comment_data = nullptr;
|
||||
|
||||
Vector<Vector<String>> *translations = nullptr;
|
||||
|
||||
// List of patterns used for extracting translation strings.
|
||||
StringName tr_func = "tr";
|
||||
StringName trn_func = "tr_n";
|
||||
StringName atr_func = "atr";
|
||||
StringName atrn_func = "atr_n";
|
||||
HashSet<StringName> assignment_patterns;
|
||||
HashSet<StringName> first_arg_patterns;
|
||||
HashSet<StringName> second_arg_patterns;
|
||||
// FileDialog patterns.
|
||||
StringName fd_add_filter = "add_filter";
|
||||
StringName fd_set_filter = "set_filters";
|
||||
StringName fd_filters = "filters";
|
||||
|
||||
static bool _is_constant_string(const GDScriptParser::ExpressionNode *p_expression);
|
||||
|
||||
String _parse_comment(int p_line, bool &r_skip) const;
|
||||
|
||||
void _add_id(const String &p_id, int p_line);
|
||||
void _add_id_ctx_plural(const Vector<String> &p_id_ctx_plural, int p_line);
|
||||
|
||||
void _traverse_class(const GDScriptParser::ClassNode *p_class);
|
||||
void _traverse_function(const GDScriptParser::FunctionNode *p_func);
|
||||
void _traverse_block(const GDScriptParser::SuiteNode *p_suite);
|
||||
|
||||
void _assess_expression(const GDScriptParser::ExpressionNode *p_expression);
|
||||
void _assess_assignment(const GDScriptParser::AssignmentNode *p_assignment);
|
||||
void _assess_call(const GDScriptParser::CallNode *p_call);
|
||||
|
||||
void _extract_fd_filter_string(const GDScriptParser::ExpressionNode *p_expression, int p_line);
|
||||
void _extract_fd_filter_array(const GDScriptParser::ExpressionNode *p_expression);
|
||||
|
||||
public:
|
||||
virtual Error parse_file(const String &p_path, Vector<Vector<String>> *r_translations) override;
|
||||
virtual void get_recognized_extensions(List<String> *r_extensions) const override;
|
||||
|
||||
GDScriptEditorTranslationParserPlugin();
|
||||
};
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
# meta-description: Classic movement for gravity games (platformer, ...)
|
||||
|
||||
extends _BASE_
|
||||
|
||||
|
||||
const SPEED = 300.0
|
||||
const JUMP_VELOCITY = -400.0
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var direction := Input.get_axis("ui_left", "ui_right")
|
||||
if direction:
|
||||
velocity.x = direction * SPEED
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
|
||||
move_and_slide()
|
||||
|
|
@ -1,30 +0,0 @@
|
|||
# meta-description: Classic movement for gravity games (FPS, TPS, ...)
|
||||
|
||||
extends _BASE_
|
||||
|
||||
|
||||
const SPEED = 5.0
|
||||
const JUMP_VELOCITY = 4.5
|
||||
|
||||
|
||||
func _physics_process(delta: float) -> void:
|
||||
# Add the gravity.
|
||||
if not is_on_floor():
|
||||
velocity += get_gravity() * delta
|
||||
|
||||
# Handle jump.
|
||||
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||
velocity.y = JUMP_VELOCITY
|
||||
|
||||
# Get the input direction and handle the movement/deceleration.
|
||||
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||
var input_dir := Input.get_vector("ui_left", "ui_right", "ui_up", "ui_down")
|
||||
var direction := (transform.basis * Vector3(input_dir.x, 0, input_dir.y)).normalized()
|
||||
if direction:
|
||||
velocity.x = direction.x * SPEED
|
||||
velocity.z = direction.z * SPEED
|
||||
else:
|
||||
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||
velocity.z = move_toward(velocity.z, 0, SPEED)
|
||||
|
||||
move_and_slide()
|
||||
|
|
@ -1,24 +0,0 @@
|
|||
# meta-description: Basic plugin template
|
||||
|
||||
@tool
|
||||
extends _BASE_
|
||||
|
||||
|
||||
func _enable_plugin() -> void:
|
||||
# Add autoloads here.
|
||||
pass
|
||||
|
||||
|
||||
func _disable_plugin() -> void:
|
||||
# Remove autoloads here.
|
||||
pass
|
||||
|
||||
|
||||
func _enter_tree() -> void:
|
||||
# Initialization of the plugin goes here.
|
||||
pass
|
||||
|
||||
|
||||
func _exit_tree() -> void:
|
||||
# Clean-up of the plugin goes here.
|
||||
pass
|
||||
|
|
@ -1,10 +0,0 @@
|
|||
# meta-description: Basic import script template
|
||||
|
||||
@tool
|
||||
extends _BASE_
|
||||
|
||||
|
||||
# Called by the editor when a scene has this script set as the import script in the import tab.
|
||||
func _post_import(scene: Node) -> Object:
|
||||
# Modify the contents of the scene upon import.
|
||||
return scene # Return the modified root node when you're done.
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
# meta-description: Basic import script template (no comments)
|
||||
|
||||
@tool
|
||||
extends _BASE_
|
||||
|
||||
|
||||
func _post_import(scene: Node) -> Object:
|
||||
return scene
|
||||
|
|
@ -1,9 +0,0 @@
|
|||
# meta-description: Basic editor script template
|
||||
|
||||
@tool
|
||||
extends _BASE_
|
||||
|
||||
|
||||
# Called when the script is executed (using File -> Run in Script Editor).
|
||||
func _run() -> void:
|
||||
pass
|
||||
|
|
@ -1,13 +0,0 @@
|
|||
# meta-description: Base template for Node with default Godot cycle methods
|
||||
|
||||
extends _BASE_
|
||||
|
||||
|
||||
# Called when the node enters the scene tree for the first time.
|
||||
func _ready() -> void:
|
||||
pass # Replace with function body.
|
||||
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
func _process(delta: float) -> void:
|
||||
pass
|
||||
|
|
@ -1,3 +0,0 @@
|
|||
# meta-description: Empty template suitable for all Objects
|
||||
|
||||
extends _BASE_
|
||||
|
|
@ -1,18 +0,0 @@
|
|||
# meta-description: Base template for rich text effects
|
||||
|
||||
@tool
|
||||
# Having a class name is handy for picking the effect in the Inspector.
|
||||
class_name RichText_CLASS_
|
||||
extends _BASE_
|
||||
|
||||
|
||||
# To use this effect:
|
||||
# - Enable BBCode on a RichTextLabel.
|
||||
# - Register this effect on the label.
|
||||
# - Use [_CLASS_SNAKE_CASE_ param=2.0]hello[/_CLASS_SNAKE_CASE_] in text.
|
||||
var bbcode := "_CLASS_SNAKE_CASE_"
|
||||
|
||||
|
||||
func _process_custom_fx(char_fx: CharFXTransform) -> bool:
|
||||
var param: float = char_fx.env.get("param", 1.0)
|
||||
return true
|
||||
|
|
@ -1,8 +0,0 @@
|
|||
#!/usr/bin/env python
|
||||
from misc.utility.scons_hints import *
|
||||
|
||||
Import("env")
|
||||
|
||||
import editor.template_builders as build_template_gd
|
||||
|
||||
env.CommandNoCache("templates.gen.h", Glob("*/*.gd"), env.Run(build_template_gd.make_templates))
|
||||
|
|
@ -1,51 +0,0 @@
|
|||
# meta-description: Visual shader's node plugin template
|
||||
|
||||
@tool
|
||||
# Having a class name is required for a custom node.
|
||||
class_name VisualShaderNode_CLASS_
|
||||
extends _BASE_
|
||||
|
||||
|
||||
func _get_name() -> String:
|
||||
return "_CLASS_"
|
||||
|
||||
|
||||
func _get_category() -> String:
|
||||
return ""
|
||||
|
||||
|
||||
func _get_description() -> String:
|
||||
return ""
|
||||
|
||||
|
||||
func _get_return_icon_type() -> PortType:
|
||||
return PORT_TYPE_SCALAR
|
||||
|
||||
|
||||
func _get_input_port_count() -> int:
|
||||
return 0
|
||||
|
||||
|
||||
func _get_input_port_name(port: int) -> String:
|
||||
return ""
|
||||
|
||||
|
||||
func _get_input_port_type(port: int) -> PortType:
|
||||
return PORT_TYPE_SCALAR
|
||||
|
||||
|
||||
func _get_output_port_count() -> int:
|
||||
return 1
|
||||
|
||||
|
||||
func _get_output_port_name(port: int) -> String:
|
||||
return "result"
|
||||
|
||||
|
||||
func _get_output_port_type(port: int) -> PortType:
|
||||
return PORT_TYPE_SCALAR
|
||||
|
||||
|
||||
func _get_code(input_vars: Array[String], output_vars: Array[String],
|
||||
mode: Shader.Mode, type: VisualShader.Type) -> String:
|
||||
return output_vars[0] + " = 0.0;"
|
||||
Loading…
Add table
Add a link
Reference in a new issue