feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -30,11 +30,9 @@
#include "button.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h"
#include "scene/gui/dialogs.h"
#include "scene/theme/theme_db.h"
#include "servers/display/accessibility_server.h"
Size2 Button::get_minimum_size() const {
Ref<Texture2D> _icon = icon;
@ -153,28 +151,23 @@ Ref<StyleBox> Button::_get_current_stylebox() const {
return stylebox;
}
String Button::_get_accessibility_name() const {
const String &ac_name = Control::_get_accessibility_name();
if (!xl_text.is_empty() && ac_name.is_empty()) {
return xl_text;
} else if (!xl_text.is_empty() && !ac_name.is_empty() && ac_name != xl_text) {
return ac_name + ": " + xl_text;
} else if (xl_text.is_empty() && ac_name.is_empty() && !get_tooltip_text().is_empty()) {
return get_tooltip_text(); // Fall back to tooltip.
} else {
return ac_name;
}
}
void Button::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ACCESSIBILITY_UPDATE: {
RID ae = get_accessibility_element();
ERR_FAIL_COND(ae.is_null());
const String &ac_name = get_accessibility_name();
if (!xl_text.is_empty() && ac_name.is_empty()) {
DisplayServer::get_singleton()->accessibility_update_set_name(ae, xl_text);
} else if (!xl_text.is_empty() && !ac_name.is_empty() && ac_name != xl_text) {
DisplayServer::get_singleton()->accessibility_update_set_name(ae, ac_name + ": " + xl_text);
} else if (xl_text.is_empty() && ac_name.is_empty() && !get_tooltip_text().is_empty()) {
DisplayServer::get_singleton()->accessibility_update_set_name(ae, get_tooltip_text()); // Fall back to tooltip.
}
AcceptDialog *dlg = Object::cast_to<AcceptDialog>(get_parent());
if (dlg && dlg->get_ok_button() == this) {
AccessibilityServer::get_singleton()->update_set_role(ae, AccessibilityServerEnums::AccessibilityRole::ROLE_DEFAULT_BUTTON);
DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_DEFAULT_BUTTON);
}
} break;
@ -187,7 +180,6 @@ void Button::_notification(int p_what) {
_shape();
update_minimum_size();
update_configuration_warnings();
queue_accessibility_update();
queue_redraw();
} break;
@ -606,7 +598,6 @@ void Button::set_text(const String &p_text) {
xl_text = translated_text;
_shape();
update_configuration_warnings();
queue_accessibility_update();
queue_redraw();
update_minimum_size();
@ -816,7 +807,7 @@ void Button::_bind_methods() {
ClassDB::bind_method(D_METHOD("is_expand_icon"), &Button::is_expand_icon);
ADD_PROPERTY(PropertyInfo(Variant::STRING, "text", PROPERTY_HINT_MULTILINE_TEXT), "set_text", "get_text");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, Texture2D::get_class_static()), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "icon", PROPERTY_HINT_RESOURCE_TYPE, "Texture2D"), "set_button_icon", "get_button_icon");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flat"), "set_flat", "is_flat");
ADD_GROUP("Text Behavior", "");