feat: updated godot version

This commit is contained in:
Sara Gerretsen 2026-04-04 19:38:56 +02:00
parent 0c508b0831
commit 42b028dbb5
4694 changed files with 236470 additions and 401376 deletions

View file

@ -30,11 +30,7 @@
#include "node_2d.h"
#include "core/object/callable_mp.h"
#include "core/object/class_db.h"
#include "scene/main/viewport.h"
#include "servers/display/accessibility_server.h"
#include "servers/rendering/rendering_server.h"
#ifdef TOOLS_ENABLED
Dictionary Node2D::_edit_get_state() const {
@ -437,7 +433,7 @@ void Node2D::_notification(int p_notification) {
RID ae = get_accessibility_element();
ERR_FAIL_COND(ae.is_null());
AccessibilityServer::get_singleton()->update_set_role(ae, AccessibilityServerEnums::AccessibilityRole::ROLE_CONTAINER);
DisplayServer::get_singleton()->accessibility_update_set_role(ae, DisplayServer::AccessibilityRole::ROLE_CONTAINER);
} break;
case NOTIFICATION_ENTER_TREE: {