feat: updated godot version
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0c508b0831
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4694 changed files with 236470 additions and 401376 deletions
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@ -32,7 +32,6 @@
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#include "gdscript_text_document.h"
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#include "gdscript_workspace.h"
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#include "scene_cache.h"
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#include "core/io/stream_peer_tcp.h"
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#include "core/io/tcp_server.h"
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@ -47,7 +46,9 @@
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class GDScriptLanguageProtocol : public JSONRPC {
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GDCLASS(GDScriptLanguageProtocol, JSONRPC)
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#ifdef TESTS_ENABLED
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friend class TestGDScriptLanguageProtocolInitializer;
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#endif
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private:
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struct LSPeer : RefCounted {
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@ -91,7 +92,6 @@ private:
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static GDScriptLanguageProtocol *singleton;
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HashMap<int, Ref<LSPeer>> clients;
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SceneCache scene_cache;
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Ref<TCPServer> server;
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int latest_client_id = LSP_NO_CLIENT;
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int next_client_id = 0;
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@ -119,8 +119,6 @@ public:
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_FORCE_INLINE_ static GDScriptLanguageProtocol *get_singleton() { return singleton; }
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_FORCE_INLINE_ Ref<GDScriptWorkspace> get_workspace() { return workspace; }
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_FORCE_INLINE_ Ref<GDScriptTextDocument> get_text_document() { return text_document; }
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_FORCE_INLINE_ SceneCache *get_scene_cache() { return &scene_cache; }
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_FORCE_INLINE_ bool is_initialized() const { return _initialized; }
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void poll(int p_limit_usec);
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