feat: updated godot version
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4694 changed files with 236470 additions and 401376 deletions
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@ -54,8 +54,7 @@ void Basis::invert() {
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}
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void Basis::orthonormalize() {
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// Orthonormalizable check is done in Vector3 class below.
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// Gram-Schmidt Process:
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// Gram-Schmidt Process
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Vector3 x = get_column(0);
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Vector3 y = get_column(1);
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