diff --git a/project/assets/character/player/player.blend b/project/assets/character/player/player.blend index 574d4173..b72b97c0 100644 --- a/project/assets/character/player/player.blend +++ b/project/assets/character/player/player.blend @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:fee0927c2639e0e3e5ceaa9d779fcfa560387f854500409cf6c83a361c5e35cd -size 382459 +oid sha256:88c7f04b7a6561d2f80a9edea909367f19c830e11b70c64644faefd00d314c1a +size 379453 diff --git a/project/assets/character/player/player.blend1 b/project/assets/character/player/player.blend1 index a8b51424..fc5bb388 100644 Binary files a/project/assets/character/player/player.blend1 and b/project/assets/character/player/player.blend1 differ diff --git a/project/assets/character/player/player_skin_portfolio_ver.png b/project/assets/character/player/player_skin_portfolio_ver.png new file mode 100644 index 00000000..75932cab --- /dev/null +++ b/project/assets/character/player/player_skin_portfolio_ver.png @@ -0,0 +1,3 @@ +version https://git-lfs.github.com/spec/v1 +oid sha256:1fddd1ec35f5a9adf7068f33ab27369a6cc498a9d98e58fe51dc145dc74a99ef +size 25422 diff --git a/project/assets/character/player/player_skin_portfolio_ver.png.import b/project/assets/character/player/player_skin_portfolio_ver.png.import new file mode 100644 index 00000000..947b9a94 --- /dev/null +++ b/project/assets/character/player/player_skin_portfolio_ver.png.import @@ -0,0 +1,41 @@ +[remap] + +importer="texture" +type="CompressedTexture2D" +uid="uid://da0k02xs2oecj" +path.s3tc="res://.godot/imported/player_skin_portfolio_ver.png-cc6b594ac675ff1f076df047ddd7dc21.s3tc.ctex" +metadata={ +"imported_formats": ["s3tc_bptc"], +"vram_texture": true +} + +[deps] + +source_file="res://assets/character/player/player_skin_portfolio_ver.png" +dest_files=["res://.godot/imported/player_skin_portfolio_ver.png-cc6b594ac675ff1f076df047ddd7dc21.s3tc.ctex"] + +[params] + +compress/mode=2 +compress/high_quality=false +compress/lossy_quality=0.7 +compress/uastc_level=0 +compress/rdo_quality_loss=0.0 +compress/hdr_compression=1 +compress/normal_map=0 +compress/channel_pack=0 +mipmaps/generate=true +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" +process/channel_remap/red=0 +process/channel_remap/green=1 +process/channel_remap/blue=2 +process/channel_remap/alpha=3 +process/fix_alpha_border=true +process/premult_alpha=false +process/normal_map_invert_y=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=0 diff --git a/project/assets/character/player/skin.tres b/project/assets/character/player/skin.tres index 780a5663..4d8f663e 100644 --- a/project/assets/character/player/skin.tres +++ b/project/assets/character/player/skin.tres @@ -1,6 +1,6 @@ [gd_resource type="StandardMaterial3D" format=3 uid="uid://drtkue0sg42tu"] -[ext_resource type="Texture2D" uid="uid://dd2iq84g8eup2" path="res://assets/character/player/player_skin.png" id="1_bgydp"] +[ext_resource type="Texture2D" uid="uid://da0k02xs2oecj" path="res://assets/character/player/player_skin_portfolio_ver.png" id="1_bgydp"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_bgydp"] render_priority = 1