86 lines
3.4 KiB
Plaintext
86 lines
3.4 KiB
Plaintext
[gd_scene load_steps=16 format=3 uid="uid://m36guasmi3c1"]
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[ext_resource type="TunnelsGameState" uid="uid://cl0iikkau5mio" path="res://tunnels_game_state.tres" id="1_aove2"]
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[ext_resource type="PackedScene" uid="uid://cqkbxe758jr7p" path="res://player.tscn" id="2_6yx24"]
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[ext_resource type="PackedScene" uid="uid://deb8qiasxsobt" path="res://Enemies/enemy.tscn" id="2_10wh5"]
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[ext_resource type="PackedScene" uid="uid://dpda341t6ipiv" path="res://player_character.tscn" id="4_22npn"]
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[sub_resource type="TunnelsGameMode" id="TunnelsGameMode_hnap3"]
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game_state = ExtResource("1_aove2")
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player_scene = ExtResource("2_6yx24")
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_s4k5k"]
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[sub_resource type="Sky" id="Sky_oquga"]
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sky_material = SubResource("ProceduralSkyMaterial_s4k5k")
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[sub_resource type="Environment" id="Environment_mt2l0"]
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background_mode = 2
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sky = SubResource("Sky_oquga")
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[sub_resource type="NavigationMesh" id="NavigationMesh_gx4lq"]
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vertices = PackedVector3Array(-9.5, 0.625, -9.5, -9.5, 0.625, 9.5, 9.5, 0.625, 9.5, 9.5, 0.625, -9.5)
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polygons = [PackedInt32Array(3, 2, 0), PackedInt32Array(0, 2, 1)]
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[sub_resource type="BoxMesh" id="BoxMesh_5glbk"]
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size = Vector3(20, 0.25, 20)
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[sub_resource type="BoxShape3D" id="BoxShape3D_kacqg"]
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size = Vector3(20, 0.25, 20)
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[sub_resource type="Goal" id="Goal_jou2o"]
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goal_state = {
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"is_near_target": true
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}
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[sub_resource type="CylinderShape3D" id="CylinderShape3D_hp1wp"]
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height = 0.497374
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radius = 1.0
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_navbx"]
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[sub_resource type="CylinderMesh" id="CylinderMesh_oaw6a"]
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material = SubResource("StandardMaterial3D_navbx")
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top_radius = 1.0
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bottom_radius = 1.0
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height = 0.54
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[node name="Level3D" type="Level3D"]
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game_mode_prototype = SubResource("TunnelsGameMode_hnap3")
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[node name="WorldEnvironment" type="WorldEnvironment" parent="."]
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environment = SubResource("Environment_mt2l0")
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[node name="NavigationRegion3D" type="NavigationRegion3D" parent="WorldEnvironment"]
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navigation_mesh = SubResource("NavigationMesh_gx4lq")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="WorldEnvironment/NavigationRegion3D"]
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mesh = SubResource("BoxMesh_5glbk")
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skeleton = NodePath("../../..")
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[node name="StaticBody3D" type="StaticBody3D" parent="WorldEnvironment/NavigationRegion3D/MeshInstance3D"]
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[node name="CollisionShape3D" type="CollisionShape3D" parent="WorldEnvironment/NavigationRegion3D/MeshInstance3D/StaticBody3D"]
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shape = SubResource("BoxShape3D_kacqg")
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[node name="DirectionalLight3D" type="DirectionalLight3D" parent="WorldEnvironment"]
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transform = Transform3D(0.581243, 0.357328, -0.731077, 0, 0.898426, 0.439124, 0.81373, -0.255238, 0.522204, 0, 2.44259, 0)
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[node name="Enemy" parent="." instance=ExtResource("2_10wh5")]
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transform = Transform3D(-0.925514, 0, -0.378713, 0, 1, 0, 0.378713, 0, -0.925514, -7.55551, 0.125, 8.12958)
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[node name="PlayerCharacter" parent="." instance=ExtResource("4_22npn")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -5.12963, 0.125, -3.38872)
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[node name="GoalMarker" type="GoalMarker" parent="."]
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goal = SubResource("Goal_jou2o")
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -1.0795, 0, -6.23068)
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collision_layer = 8
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collision_mask = 0
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[node name="CollisionShape3D" type="CollisionShape3D" parent="GoalMarker"]
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shape = SubResource("CylinderShape3D_hp1wp")
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[node name="MeshInstance3D" type="MeshInstance3D" parent="GoalMarker"]
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mesh = SubResource("CylinderMesh_oaw6a")
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