[gd_scene load_steps=3 format=3 uid="uid://c3fyth1hvgy2m"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l2qcn"] albedo_color = Color(1, 0.345098, 0, 1) [sub_resource type="CapsuleMesh" id="CapsuleMesh_0fa8x"] material = SubResource("StandardMaterial3D_l2qcn") radius = 0.02 height = 0.12 radial_segments = 8 rings = 2 [node name="PelletProjectile" type="PelletProjectile"] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) cast_shadow = 0 mesh = SubResource("CapsuleMesh_0fa8x")