[gd_scene load_steps=6 format=3 uid="uid://deb8qiasxsobt"] [sub_resource type="SphereShape3D" id="SphereShape3D_tnc8b"] radius = 7.23 [sub_resource type="SphereShape3D" id="SphereShape3D_1inhn"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y3cyo"] albedo_color = Color(0.0666667, 0.223529, 0.254902, 1) [sub_resource type="BoxMesh" id="BoxMesh_y311e"] material = SubResource("StandardMaterial3D_y3cyo") size = Vector3(0.77, 0.59, 0.805) [sub_resource type="BoxMesh" id="BoxMesh_bc6co"] material = SubResource("StandardMaterial3D_y3cyo") size = Vector3(0.475, 0.495, 0.47) [node name="Enemy" type="Enemy"] collision_layer = 7 [node name="NavigationAgent3D" type="NavigationAgent3D" parent="."] path_desired_distance = 2.25 [node name="VisionArea" type="Area3D" parent="."] collision_layer = 0 collision_mask = 2 [node name="CollisionShape3D" type="CollisionShape3D" parent="VisionArea"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.32109, 0) shape = SubResource("SphereShape3D_tnc8b") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.495191, 0) shape = SubResource("SphereShape3D_1inhn") [node name="Health" type="Health" parent="."] max_health = 10 [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.445159, -0.0811542) mesh = SubResource("BoxMesh_y311e") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.430494, 0.458904) mesh = SubResource("BoxMesh_bc6co")