From f93bb5c045ab346e00bf95486a3d52a650de6d18 Mon Sep 17 00:00:00 2001 From: Sara Date: Tue, 19 Mar 2024 13:24:58 +0100 Subject: [PATCH] feat: updated registered types added CharacterData PelletProjectile ProjectilePool TunnelsGameState WeaponData --- src/register_types.cpp | 28 +++++++++++++++++++--------- 1 file changed, 19 insertions(+), 9 deletions(-) diff --git a/src/register_types.cpp b/src/register_types.cpp index ff0b261..cd341dd 100644 --- a/src/register_types.cpp +++ b/src/register_types.cpp @@ -1,19 +1,24 @@ #include "register_types.h" -#include -#include -#include -#include +#include "character_data.hpp" +#include "enemy.hpp" +#include "health.hpp" +#include "pellet_projectile.hpp" +#include "player_character.hpp" +#include "projectile_pool.hpp" +#include "tunnels_game_mode.hpp" +#include "tunnels_game_state.hpp" +#include "tunnels_player.hpp" +#include "weapon_data.hpp" #include "utils/game_mode.hpp" #include "utils/game_root.hpp" #include "utils/game_state.hpp" #include "utils/level.hpp" #include "utils/player_input.hpp" #include "utils/spawn_point.hpp" -#include "enemy.hpp" -#include "health.hpp" -#include "player_character.hpp" -#include "tunnels_game_mode.hpp" -#include "tunnels_player.hpp" +#include +#include +#include +#include using namespace godot; @@ -30,11 +35,16 @@ void initialize_gdextension_types(ModuleInitializationLevel p_level) ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); ClassDB::register_class(); + ClassDB::register_class(); } extern "C"