feat: registering of CharacterAwareness

This commit is contained in:
Sara 2024-05-02 15:05:45 +02:00
parent c55d6b67ef
commit f82365b08b

View file

@ -1,8 +1,8 @@
#include "register_types.h"
#include "action.hpp"
#include "character_actor.hpp"
#include "character_awareness.hpp"
#include "character_data.hpp"
#include "enemy.hpp"
#include "global_world_state.hpp"
#include "goal_marker.hpp"
#include "health.hpp"
@ -45,7 +45,6 @@ void initialize_gdextension_types(ModuleInitializationLevel p_level)
ClassDB::register_class<TunnelsGameState>();
ClassDB::register_class<TunnelsPlayer>();
ClassDB::register_class<Enemy>();
ClassDB::register_class<Health>();
ClassDB::register_class<CharacterActor>();
ClassDB::register_class<ProjectilePool>();
@ -67,6 +66,7 @@ void initialize_gdextension_types(ModuleInitializationLevel p_level)
ClassDB::register_class<goap::Planner>();
ClassDB::register_class<GoalMarker>();
ClassDB::register_class<LineGoalMarker>();
ClassDB::register_class<CharacterAwareness>();
}
extern "C"