feat: registering of CharacterAwareness
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@ -1,8 +1,8 @@
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#include "register_types.h"
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#include "action.hpp"
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#include "character_actor.hpp"
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#include "character_awareness.hpp"
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#include "character_data.hpp"
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#include "enemy.hpp"
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#include "global_world_state.hpp"
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#include "goal_marker.hpp"
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#include "health.hpp"
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@ -45,7 +45,6 @@ void initialize_gdextension_types(ModuleInitializationLevel p_level)
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ClassDB::register_class<TunnelsGameState>();
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ClassDB::register_class<TunnelsPlayer>();
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ClassDB::register_class<Enemy>();
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ClassDB::register_class<Health>();
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ClassDB::register_class<CharacterActor>();
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ClassDB::register_class<ProjectilePool>();
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@ -67,6 +66,7 @@ void initialize_gdextension_types(ModuleInitializationLevel p_level)
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ClassDB::register_class<goap::Planner>();
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ClassDB::register_class<GoalMarker>();
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ClassDB::register_class<LineGoalMarker>();
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ClassDB::register_class<CharacterAwareness>();
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}
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extern "C"
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