diff --git a/godot/Projectiles/default_pellet.tscn b/godot/Projectiles/default_pellet.tscn
new file mode 100644
index 0000000..f926920
--- /dev/null
+++ b/godot/Projectiles/default_pellet.tscn
@@ -0,0 +1,15 @@
+[gd_scene load_steps=3 format=3 uid="uid://c3fyth1hvgy2m"]
+
+[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_l2qcn"]
+albedo_color = Color(1, 0.345098, 0, 1)
+
+[sub_resource type="CapsuleMesh" id="CapsuleMesh_0fa8x"]
+material = SubResource("StandardMaterial3D_l2qcn")
+radius = 0.1
+height = 0.505
+
+[node name="PelletProjectile" type="PelletProjectile"]
+
+[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
+transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0)
+mesh = SubResource("CapsuleMesh_0fa8x")